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by ~][FGS][Nobody~
30 Jun 2008, 23:24
 
Forum: FGS Off-topic
Topic: How to speak Republican!
Replies: 16
Views: 20591

You were in [A]? NEVA
With what name? :?
by ~][FGS][Nobody~
30 Jun 2008, 15:45
 
Forum: Deus Ex
Topic: Trying this again
Replies: 8
Views: 7176

Yes, that mismatch is no file mismatch but a kind of mismatch inside the package, as I said above.
by ~][FGS][Nobody~
30 Jun 2008, 15:41
 
Forum: Deus Ex
Topic: UnrealEd crash
Replies: 14
Views: 20026

Don't say THAAT!
If DX fails working, the cause can also be a bad piece of food in the fridge! :shock:
by ~][FGS][Nobody~
30 Jun 2008, 14:54
 
Forum: Deus Ex
Topic: UnrealEd crash
Replies: 14
Views: 20026

Right, but I wanted to take a look at the corrupted file, which is not possible anymore, if he right does what you said. :)
by ~][FGS][Nobody~
30 Jun 2008, 10:24
 
Forum: Deus Ex
Topic: UnrealEd crash
Replies: 14
Views: 20026

If you read correct, it says serial size mismatch.
Basically, that means, that a compiled object inside that package got another size, than the size for this object that was saved in the package's export table.
Since this normally doesn't happen, I think the file must be corrupt.
by ~][FGS][Nobody~
30 Jun 2008, 10:09
 
Forum: Deus Ex
Topic: UnrealEd crash
Replies: 14
Views: 20026

Lol, that looks like a corrupted DeusExText.u
Would you be that kind and upload your file, I wanna take a look at it.

Also in attachment, there's a valid version.

PS: first post your file then replace it with this one :P
by ~][FGS][Nobody~
29 Jun 2008, 23:15
 
Forum: Deus Ex
Topic: UnrealEd crash
Replies: 14
Views: 20026

ouch.
by ~][FGS][Nobody~
29 Jun 2008, 18:02
 
Forum: Deus Ex
Topic: (lol) HAPPY BIRTHDAY TIDUS!
Replies: 16
Views: 19152

MMCommands101

It's a so called mutate commands mutator.
Since everything is explained in the README, there's nothing more to explain here. :-D
by ~][FGS][Nobody~
29 Jun 2008, 00:28
 
Forum: MP Mods
Topic: MMCommands101
Replies: 0
Views: 4689

Alex you really should show some *loving* respect. Too true. The ammount of times ive seen him call people cunts and get personal with people etc. I think i have a demorec somewhere of him doing exactlly that. In RTK on smuggler he started begging for admins to ban me when i killed him with a heads...
by ~][FGS][Nobody~
28 Jun 2008, 22:32
 
Forum: Spam
Topic: I do want a public apology
Replies: 47
Views: 45176

Do you use UnrealED1 (engine v68) or the modified UnrealED2 (engine v69)?
by ~][FGS][Nobody~
27 Jun 2008, 15:42
 
Forum: Deus Ex
Topic: Unreal Ed errors
Replies: 8
Views: 7173

What about releasing a new version of the map that fixes the issue by updating the spawn room exit or adding a second exit.
by ~][FGS][Nobody~
27 Jun 2008, 15:23
 
Forum: Deus Ex
Topic: SERVER RULE JULY
Replies: 7
Views: 6066

Shadowrunner will be able to give you the required information to load the map with UnrealED. :)
by ~][FGS][Nobody~
22 Jun 2008, 17:46
 
Forum: Maps
Topic: DXSG_Area51Bunker_V3_PUB
Replies: 9
Views: 11192

Feel free to change things where you think it's useful. As release name I'd suggest something like DXSG_Area51Bunker_V3_FGS or DXSG_Area51Bunker_V31 or something like this.. just not DXSG_Area51Bunker_V4 please. The power ball behind the hangar is part of SG_MOD152. It can be used in every map of co...
by ~][FGS][Nobody~
21 Jun 2008, 20:17
 
Forum: Maps
Topic: DXSG_Area51Bunker_V3_PUB
Replies: 9
Views: 11192

DXSG_Area51Bunker_V3_PUB

3 years after the release of version 3 I thought, it should be made public, so everyone can take a look at its content. The version is not protected. If the editor still crashes, then it's caused by MTL. I might upload a proper loadable MTL later. Although this is an open source release, it subjects...
by ~][FGS][Nobody~
21 Jun 2008, 12:28
 
Forum: Maps
Topic: DXSG_Area51Bunker_V3_PUB
Replies: 9
Views: 11192
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