Cool mod, good work
Anyway, it gives me some script warning on server , like this :
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None
ScriptWarning: Crownhat DXMP_CybrisSector2.Crownhat0 (Function TF2Hats.Crownhat.Tick:005F) Accessed None