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ShadowRunner
It's over 5000!
Posts: 6970 Joined: 28 Feb 2006, 21:07 Nationality:
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Alvind
Principality/2C
Posts: 144 Joined: 19 Jan 2013, 21:04
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See post below
Last edited by Alvind on 26 Feb 2014, 21:50, edited 2 times in total.
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Alvind
Principality/2C
Posts: 144 Joined: 19 Jan 2013, 21:04
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Nearly done..... just need to add more detail and shading. mighty close some flaps and lower some half way over the guns so you dont see a ugly black box but it sits in at 430 polys. Cant get more poly friendly than that XD
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- a7vfgs.jpg (114.88 KiB) Viewed 17934 times
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Alvind
Principality/2C
Posts: 144 Joined: 19 Jan 2013, 21:04
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What was the second tank you were looking Shadow?
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ShadowRunner
It's over 5000!
Posts: 6970 Joined: 28 Feb 2006, 21:07 Nationality:
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http://en.wikipedia.org/wiki/Mark_IV_tank I think the Mark IV was used by all allied countries, except Russia. That would be amazing if both teams had tanks. These tanks though would only move at a crawl and would turn/rotate slowly as well, we will need to ask Poor to change the movement. Mark IV had 4 versions, probably the "male" is comparable/battleworthy to the German A7V. Would be really amazing if this map was lit by starshells exploding every so often and slowly falling, is a moving light actor possible? Would it just wreck fps?
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Alvind
Principality/2C
Posts: 144 Joined: 19 Jan 2013, 21:04
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It could be possible that it might work as a "unlit" cylinder shaped object with a custom explosion when it reaches it's trigger? I think I'll enjoy doing this tank more than the last one I'd actually appreciate Poor's input. Feels like I'm walking on his turf so to speak.
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Poor
Power/3D
Posts: 288 Joined: 02 Jan 2011, 22:39 Nationality:
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That first tank looks good. It has cannons on the side. I could make the tank fire the appropriate cannon for the direction the player is facing. But then the other tank would need something for game balanced.
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ShadowRunner
It's over 5000!
Posts: 6970 Joined: 28 Feb 2006, 21:07 Nationality:
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Glad you're onboard with WW1 Poor, thanks.
The Allied Mark IV had guns in left and right barbettes, the cupola only contained mg.
Need WW1 speeds please, also I am not sure, should we toughen tanks up for WW1, because with the slow speed and lots of rifle fire, the tank needs to survive at least some of the slow trip across the map.
If we are using Clyzm for WW1, then we should only have weps like rifles, BAR, revolver, hand to hand weps and explosives.
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