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atrey65789
Virtue/4E
Posts: 512 Joined: 21 Jan 2012, 15:27
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This is my version of Capture The Flag. I know Minimtl has a version... but hey, doesn't hurt to make another... NOTE : DXMTL IS NEEDED TO HOSTNOTE 2: THERE ARE SOME BUGS, SO BEWARE.. STILL TRYING TO FIX THEM There are no special highlights of the game.. it's just a normal, game of Capture The Flag. It DOES come with 3 standard DXMP maps made to work with the gametype. If you want me to add something to it, a new feature, post it here. If there are any problems with it, please post them here or at my email brdane@gmail.comEnjoy. More to come
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Last edited by atrey65789 on 28 Apr 2013, 17:28, edited 3 times in total.
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~][FGS][Nobody~
Illuminated
Posts: 5359 Joined: 26 Oct 2005, 16:59 Location: Schland! Nationality:
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So the highlights of your gametype are the PM, mute and admin commands?
Nobody is perfect... ----------------------- ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
Magus wrote:Maybe one day I will understand your arcane rituals of voting
chin.democ. wrote:You can use light bulbs that emit light, and when shot, do not.
synthetic wrote:and while every person is interesting in their own unique ways, there is some degree of uniqueness that a doctor can help with. ~ô¿ô~][FGS][Nobody~ said: THERE IS NO SPOON! ~¤¥ÐJ¥¤~ said: THERE IS NO CAKE!
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atrey65789
Virtue/4E
Posts: 512 Joined: 21 Jan 2012, 15:27
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~][FGS][Nobody~ wrote:So the highlights of your gametype are the PM, mute and admin commands? No... There are no special highlights of the game.. it's just a normal, game of CaptureTheFlag, including the standard DXMP maps made to work with the gametype.
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Alvind
Principality/2C
Posts: 144 Joined: 19 Jan 2013, 21:04
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I can't get it to work?
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atrey65789
Virtue/4E
Posts: 512 Joined: 21 Jan 2012, 15:27
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Alvind wrote:I can't get it to work?
What's it doin?
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Alvind
Principality/2C
Posts: 144 Joined: 19 Jan 2013, 21:04
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All in right folders, ini is updated with edit package but i can open the maps. Either from in game console or from sdk
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atrey65789
Virtue/4E
Posts: 512 Joined: 21 Jan 2012, 15:27
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Alvin wrote:All in right folders, ini is updated with edit package but i can open the maps. Either from in game console or from sdk
You can't get the maps to open... look in your log and tell me what is causing it. ShadowRunner wrote:CTF is cool, but it requires co-op elements to win, like DXAG, so I was thinking maybe it could evolve to be even more objective or co-op based than it is already. I also hate the flag it is a breakable flag which doesn't ever break or show damage. CTthepackage or whatever and getting the package into your base/spawn activates something else, like airstrike or whatever or tanks or paratroop bots etc.
How can CTF be more objective? lol The only objective is to capture the flag. and is the flag breakable? I can fix that if you want me to.
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~DJ~
Teh 1337'
Posts: 2647 Joined: 29 Jun 2008, 13:18
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I don't think he means that maps don't open, I think he means they do but the gametype doesn't load. Well, you have to put the package on 'ServerPackages' line as well... and then you'll have to replace your DefaultGame something to that of CTF's, the playerclass/defaultplayer of both DeusEx.ini and User.ini to that of CTF's as well. ..don't know why you haven't mentioned that on your post or provided a ReadMe..
That Resident Evil Mod———— ~][FGS][Nobody~ wrote:DONT SEARCH WORDS ON GOOGLE WITHOUT TINKING
~[FGS]SaSQuATcH~ wrote:you+serious=error
chin.democ. wrote:It's just what you're doing with your right hand that worries me....
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atrey65789
Virtue/4E
Posts: 512 Joined: 21 Jan 2012, 15:27
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~DJ~ wrote:I don't think he means that maps don't open, I think he means they do but the gametype doesn't load. Well, you have to put the package on 'ServerPackages' line as well... and then you'll have to replace your DefaultGame something to that of CTF's, the playerclass/defaultplayer of both DeusEx.ini and User.ini to that of CTF's as well. ..don't know why you haven't mentioned that on your post or provided a ReadMe..
I am not that professional at releasing stuff, so I am not used to releasing read-mes.... lolol Maybe I will in the later versions... thanks for pointing that out!
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atrey65789
Virtue/4E
Posts: 512 Joined: 21 Jan 2012, 15:27
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I just kinda forgot to add the readme to be honest... I will add one here in a little bit.
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atrey65789
Virtue/4E
Posts: 512 Joined: 21 Jan 2012, 15:27
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ShadowRunner wrote:I liked the games I played on Jager's server with this mod.
I just meant people fighting over a flag is like a match, is a bit unrealistic, it should be something a bit more cyberpunk perhaps, a different object, in tune with the maps, perhaps a datacube or something else a bit bigger.
What about a Search and Destroy gametype?
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