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Let's talk about BINDS


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Cozmo
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Re: Let's talk about BINDS - Postby Cozmo » 15 Aug 2012, 15:57


Psycho wrote:Oh and COZMO, you used to have that sick dance bind yeh? I'll pay you 10 ugandan dollars to pm it to me, even tho thats like 1pence.


MM never did send me the dance bind Psy. :ney: Feel free to send me Ugandan dollars anyway though!

My binds...
Movement / 0A
WASD = Move
Shift = Crouch
Space = Jump
E = ToggleScope
2 = Old fashioned Medbind/assault rifle (Old medbind has more uses imo, even if it's slightly slower) (ActivateBelt 9|OnRelease ActivateBelt 2)

Augs
Z = BioBind
Q = F7
R = F8
F = F6
C = F3
X = F4
V = F10
G = F11
MiddleMouse = F3|F5|F9|Onrelease F3|F5 (Leave ADS on until next click)
Alt = Altfire :p

Other stuff
Numpad Slash: Sshot
Numpad Star: Switch to targ augs (see this topic for aug switching http://www.dxalpha.com/forum/viewtopic.php?t=8788)
Numpad Minus: Switch to tanker + Cloak
Numpad Plus: Switch to tanker + vision
Numpad Enter: Switch to knives
Numpad 9 = Change to automated targeting firing (Numpad9=Bindkey LeftMouse TargFire (I'll add TargFire alias at the bottom))
Numpad 6 = Normal firing (For bally/0A) BindKey LeftMouse ParseLeftClick|Fire
Numpad 3 = Automated combat strength firing (StrFire)

Code: Select all
Aliases[]=(Command="DualMapF6|ParseLeftClick|Button bFire|Fire|OnRelease DualMapF6",Alias=TargFire)
Aliases[]=(Command="DualMapF3|ParseLeftClick|Button bFire|Fire|OnRelease DualMapF3",Alias=StrFire)


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Re: Let's talk about BINDS - Postby anax » 15 Aug 2012, 18:13


omg all those binds, cozmo you lazy bum :P :-D


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Cozmo
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Re: Let's talk about BINDS - Postby Cozmo » 15 Aug 2012, 19:20


The best part is just how far I went to be lazy, working out how to bind aliases while playing etc. :-D Does save a lot of bio though!

Next up is skill buying binds I guess.


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Re: Let's talk about BINDS - Postby chin.democ. » 15 Aug 2012, 20:16


Ugh I just can't be arsed to bind anything, augs is technical to the nth degree, I'm far too lazy to play augs. I admire your will though Coz, squeezing every little drop out has to be admired.


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Re: Let's talk about BINDS - Postby Cozmo » 15 Aug 2012, 21:59


In all fairness, I think most auggers would consider my binds way overcomplicated. :bwahaha: They're largely just for changing play styles and stuff in-game.


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Re: Let's talk about BINDS - Postby anax » 15 Aug 2012, 23:41


quite right a lot of auggers change game by changing weapon styles, i admire Fear for playing 0-a with near enough fully default settings.


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Re: Let's talk about BINDS - Postby Poor » 16 Aug 2012, 04:18


Is it lazy to use binds or is it lazy to not bother setting them? :?


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Re: Let's talk about BINDS - Postby Psycho » 16 Aug 2012, 11:27


In augs, binds are absolutley vital, so it's lazy not to imo :-D

And allot of players have a exe bind to change their augs, it makes things easier and faster I guess, but I just know that I would accidently change augs or something


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Re: Let's talk about BINDS - Postby Cozmo » 17 Aug 2012, 23:34


For anyone too lazy to open an .ini (you know who you are!), you can bind them in-game using the bindkey command.

Example: deleting say and typing...

bindkey 2 ActivateBelt 9|OnRelease ActivateBelt 2

Will bind the original medbind (not Clix's automated one) to your 2 key. I prefer the old one, but if you really want the other one, you'll have to edit your user.ini though, as it uses an alias.


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Re: Let's talk about BINDS - Postby [FGS]Chees » 17 Aug 2012, 23:52


Cozmo it's an effort to type the command let alone be arsed to do it in the ini file :bwahaha: thats just me tho :-D


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Re: Let's talk about BINDS - Postby chin.democ. » 17 Aug 2012, 23:55


Okay I have it thanks Coz.


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Re: Let's talk about BINDS - Postby Vexus » 18 Aug 2012, 06:39


how does this work?

F6=exec ad.txt
F5=exec bal1.txt
F4=exec bal.txt

from
http://forums.ab-clan.com/index.php?/to ... -bindings/


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Re: Let's talk about BINDS - Postby anax » 18 Aug 2012, 14:33


i know a really amazing way to change augz, i click on the "augmentations" button and spend time moving them around :-D


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Re: Let's talk about BINDS - Postby Psycho » 21 Aug 2012, 13:15


anax wrote:i know a really amazing way to change augz, i click on the "augmentations" button and spend time moving them around :-D

The exec ad.txt is helpful for clan wars etc though. I don't have room to have them though.


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Re: Let's talk about BINDS - Postby Poor » 21 Aug 2012, 23:27


I never knew exec supported text files. Awesome.




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