Fantastic, yeahhh!
Thanks.
DXMP_TheStatue
- ShadowRunner
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8 players on your map in Eurotime last night... all 8 happy... even die-hard default fans from REN liked it, so it must be good.
5 players on your map during USA time, they loved it too...
Only one comment from players. The stairs turret. Too far forwards?
I found myself having to hunt around for emp to get out of spwn areas or off the ground floor, not sure... but the map was new to me...
possibly you could add vents from ward to stairs past turret, an alternative to dealing with turrets? Or simply some more emp also which is not locked away... but not too easy...
At first I thought some spwnrooms are very close together, but the game played fine.
5 players on your map during USA time, they loved it too...
Only one comment from players. The stairs turret. Too far forwards?
I found myself having to hunt around for emp to get out of spwn areas or off the ground floor, not sure... but the map was new to me...
possibly you could add vents from ward to stairs past turret, an alternative to dealing with turrets? Or simply some more emp also which is not locked away... but not too easy...
At first I thought some spwnrooms are very close together, but the game played fine.
- ShadowRunner
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Re: DXMP_TheStatue
I posted the latest version of my map. I improved some things and added some stuff. Map looks better now and its more fun
- chin.democ.
- chinny!
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Re: DXMP_TheStatue
Thanks for posting Kham, I've just had a good look at the map I like what you have done, you've opened up the while map now especially with a spawn at the upper level, the vents are genius and you can sneak around which is great, I want to host this in the new year if you don't mind.
- ShadowRunner
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Re: DXMP_TheStatue
Hey Khaam, it's great to see you are still active. It's a shame I never see you and DJ wearing the tag.Khaamilus wrote:I posted the latest version of my map. I improved some things and added some stuff. Map looks better now and its more fun
You might not now, but some goon made a map called DXMP_Helibase, as a result FGS lost your DXMP_Helibase, which was a great map for ATDM and 0-augs. If you still have it, maybe rename it and post it here please.