[DefaultPlayer] Name=alla(hk)bar Class=DXMTL152b1.MTLJCDenton Team=1 [DeusEx.DeusExPlayer] bObjectNames=True bNPCHighlighting=True bAlwaysRun=True bToggleCrouch=False translucencyLevel=0 bObjectBeltVisible=True bHitDisplayVisible=True bAmmoDisplayVisible=True bDisplayAmmoByClip=True bAugDisplayVisible=True logTimeout=7.500000 maxLogLines=4 bAutoReload=True bCompassVisible=True bCrosshairVisible=True bDisplayAllGoals=True bSubtitles=True MenuThemeName=Terminator HUDThemeName=Plasma bHUDBordersVisible=False bHUDBordersTranslucent=True bHUDBackgroundTranslucent=True bMenusTranslucent=True bHUDShowAllAugs=True UIBackground=0 bDisplayCompletedGoals=False bHelpMessages=True bShowAmmoDescriptions=True bConfirmSaveDeletes=True bConfirmNoteDeletes=True bAskedToTrain=True AugPrefs[0]=AugSpeed AugPrefs[1]=AugVision AugPrefs[2]=AugTarget AugPrefs[3]=AugDefense AugPrefs[4]=AugHealing AugPrefs[5]=AugEMP AugPrefs[6]=AugStealth AugPrefs[7]=AugShield AugPrefs[8]=AugAqualung bQuotesEnabled=False [DeusEx.DeusExGameInfo] bNoMonsters=False bMuteSpectators=True bHumansOnly=True bAllowRemoteAdmin=False bCoopWeaponMode=False AutoAim=1.000000 MaxSpectators=2 [Engine.Input] Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) Aliases[1]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward) Aliases[2]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward) Aliases[3]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft) Aliases[4]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight) Aliases[5]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft) Aliases[6]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight) Aliases[7]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump) Aliases[8]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck) Aliases[9]=(Command="Button bLook",Alias=Look) Aliases[10]=(Command="Toggle bLook",Alias=LookToggle) Aliases[11]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp) Aliases[12]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown) Aliases[13]=(Command="Button bSnapLevel",Alias=CenterView) Aliases[14]=(Command="Button bRun",Alias=Walking) Aliases[15]=(Command="Button bStrafe",Alias=Strafe) Aliases[16]=(Command="Axis aExtra0 Speed=+0.05",Alias=LeanRight) Aliases[17]=(Command="Axis aExtra0 Speed=-0.05",Alias=LeanLeft) Aliases[18]=(Command="",Alias=None) Aliases[19]=(Command="",Alias=None) Aliases[20]=(Command="",Alias=None) Aliases[21]=(Command="",Alias=None) Aliases[22]=(Command="",Alias=None) Aliases[23]=(Command="",Alias=None) Aliases[24]=(Command="",Alias=None) Aliases[25]=(Command="",Alias=None) Aliases[26]=(Command="",Alias=None) Aliases[27]=(Command="",Alias=None) Aliases[28]=(Command="",Alias=None) Aliases[29]=(Command="",Alias=None) Aliases[30]=(Command="",Alias=None) Aliases[31]=(Command="",Alias=None) Aliases[32]=(Command="",Alias=None) Aliases[33]=(Command="",Alias=None) Aliases[34]=(Command="",Alias=None) Aliases[35]=(Command="",Alias=None) Aliases[36]=(Command="",Alias=None) Aliases[37]=(Command="",Alias=None) Aliases[38]=(Command="",Alias=None) Aliases[39]=(Command="",Alias=None) LeftMouse=ParseLeftClick|Fire RightMouse=ParseRightClick MiddleMouse=DropItem Tab=DropItem Enter=ParseLeftClick|Fire Shift=Walking Ctrl= Alt=Strafe Pause=Pause CapsLock=ToggleWalk Escape=ShowMainMenu Space=Jump PageDown=LookDown End=CenterView Left=StrafeLeft Up=MoveForward Right=StrafeRight Down=MoveBackward Insert=Jump Delete=LookUp 0=ActivateBelt 0 1=ActivateBelt 1 2=ActivateBelt 2 3=ActivateBelt 3 4=ActivateBelt 4 5=ActivateBelt 5 6=ActivateBelt 6 7=ActivateBelt 7 8=ActivateBelt 8 9=ActivateBelt 9 F1=ShowInventoryWindow F2=ShowGoalsWindow F3=ActivateAugmentation 0 F4=ActivateAugmentation 1 F5=ActivateAugmentation 2 F6=ActivateAugmentation 3 F7=ActivateAugmentation 4 F8=ActivateAugmentation 5 F9=ActivateAugmentation 6 F10=ActivateAugmentation 7 F11=ActivateAugmentation 8 F12=ActivateAugmentation 9 Equals= Comma=StrafeLeft Minus= Period=StrafeRight Slash= LeftBracket=ToggleScope Backslash= RightBracket=ToggleLaser MouseX=Axis aMouseX Speed=5.0 MouseY=Axis aMouseY Speed=5.0 MouseW= None= Cancel= Backspace=PutInHand PageUp= home= Select= Print= Execute= PrintScrn= Help= A=StrafeLeft B= C=TurnRight D=StrafeRight E=LeanRight F=CenterView G=ShowGoalsWindow H= I=ShowInventoryWindow J= K= L= M=Look O= P= Q=LeanLeft R=LookUp S=MoveBackward T= U= V=LookDown W=MoveForward X=Duck Y= Z=TurnLeft NumPad0= NumPad1= NumPad2= NumPad3= NumPad4= NumPad5= NumPad6= NumPad7= NumPad8= NumPad9= GreyStar=Shot GreyPlus=QuickSave Separator= GreyMinus= NumPadPeriod=Duck GreySlash=QuickLoad F13= F14= F15= F16= F17= F18= F19= F20= F21= F22= F23= F24= NumLock= ScrollLock= LShift= RShift= LControl= RControl= Semicolon=ReloadWeapon Tilde= SingleQuote=SwitchAmmo Attn= CrSel= ExSel= ErEof= Play= Zoom= NoName= PA1= OemClear= MouseZ= MouseWheelDown=NextBeltItem MouseWheelUp=PrevBeltItem Joy1=Fire Joy2=Jump Joy3= Joy4=Duck Joy5= Joy6= Joy7= Joy8= Joy9= Joy10= Joy11= Joy12= Joy13= Joy14= Joy15= Joy16= JoyX=Axis astrafe speed=2 JoyY=Axis aBaseY speed=2 JoyZ= JoyR= JoyU=Axis aturn speed=5.9 JoyV=Axis aLookUp speed=-3 JoyPovRight= JoyPovLeft= JoyPovUp= JoyPovDown= [Engine.PlayerPawn] Password= DodgeClickTime=0.000000 Bob=0.000000 MyAutoAim=1.000000 Handedness=-1.000000 bLookUpStairs=False bSnapToLevel=False bAlwaysMouseLook=True bKeyboardLook=True bInvertMouse=False bMaxMouseSmoothing=False bNoFlash=False bNoVoices=False bMessageBeep=True MouseSensitivity=1.250000 WeaponPriority[0]=WeaponStealthPistol WeaponPriority[1]=WeaponLAW WeaponPriority[2]=WeaponFlamethrower WeaponPriority[3]=WeaponAssaultGun WeaponPriority[4]=WeaponLAM WeaponPriority[5]=WeaponHideAGun WeaponPriority[6]=WeaponPistol WeaponPriority[7]=WeaponProd WeaponPriority[8]=WeaponSawedOffShotgun WeaponPriority[9]=WeaponRifle WeaponPriority[10]=WeaponEMPGrenade WeaponPriority[11]=WeaponPepperGun WeaponPriority[12]=WeaponMiniCrossbow WeaponPriority[13]=WeaponGasGrenade WeaponPriority[14]=WeaponCombatKnife WeaponPriority[15]=WeaponBaton WeaponPriority[16]=WeaponGEPGun WeaponPriority[17]=WeaponCrowbar WeaponPriority[18]=WeaponGEPGun WeaponPriority[19]=WeaponCrowbar NetSpeed=26000 LanSpeed=20000 MouseSmoothThreshold=0.140000 ngWorldSecret= DesiredFOV=117.000000 DefaultFOV=117.000000 bNeverAutoSwitch=True MaxTimeMargin=3.000000 ngSecretSet=False [Extension.InputExt] OEMClear= PA1= NoName= Zoom= Play= ErEof= ExSel= CrSel= Attn= UnknownF5= UnknownF4= JoyPovRight= JoyPovLeft= JoyPovDown= JoyPovUp= Unknown10F= Unknown10E= MouseWheelDown=behindview 0 MouseWheelUp=behindview 0 UnknownEB= UnknownEA= JoyV=Axis aLookUp speed=-3 JoyU=Axis aturn speed=5.9 MouseW= MouseZ= MouseY=Axis aMouseY Speed=7.14 MouseX=Axis aMouseX Speed=2.75 JoyR= JoyZ= JoyY=Axis aBaseY speed=2 JoyX=Axis astrafe speed=2 UnknownDF= SingleQuote= RightBracket=ToggleLaser Backslash= LeftBracket=Hit3 UnknownDA= UnknownD9= UnknownD8= Joy16= Joy15= Joy14= Joy13= Joy12= Joy11= Joy10= Joy9= Joy8= Joy7= Joy6= Joy5= Joy4=Duck Joy3= Joy2=Jump Joy1=Fire UnknownC7= UnknownC6= UnknownC5= UnknownC4= UnknownC3= UnknownC2= UnknownC1= Tilde= Slash= period=StrafeRight Minus=mutate mapvote Comma=StrafeLeft Equals=ShowScores||ping|stat fps Semicolon=ReloadWeapon UnknownB9= UnknownB8= UnknownB7= UnknownB6= UnknownB5= UnknownB4= UnknownB3= UnknownB2= UnknownB1= UnknownB0= UnknownAF= UnknownAE= UnknownAD= UnknownAC= UnknownAB= UnknownAA= UnknownA9= UnknownA8= UnknownA7= UnknownA6= UnknownA5= UnknownA4= RControl= LControl= RShift= LShift= Unknown9F= Unknown9E= Unknown9D= Unknown9C= Unknown9B= Unknown9A= Unknown99= Unknown98= Unknown97= Unknown96= Unknown95= Unknown94= Unknown93= Unknown92= ScrollLock= NumLock= Unknown8F= Unknown8E= Unknown8D= Unknown8C= Unknown8B= Unknown8A= Unknown89= Unknown88= F24= F23= F22= F21= F20= F19= F18= F17= F16= F15= F14= F13= F12=ActivateAugmentation 9 F11=ActivateAugmentation 8 F10=ActivateAugmentation 7 F9=ActivateAugmentation 6 F8=ActivateAugmentation 5 F7=ActivateAugmentation 4 F6=ActivateAugmentation 3 F5=ActivateAugmentation 2 F4=ActivateAugmentation 1 F3=ActivateAugmentation 0 F2=ShowGoalsWindow F1=ShowInventoryWindow GreySlash=QuickLoad NumPadPeriod=Duck GreyMinus= Separator= GreyPlus=QuickSave GreyStar=Shot NumPad9= NumPad8= NumPad7= NumPad6= NumPad5= NumPad4= NumPad3= NumPad2= NumPad1= NumPad0= Unknown5F= Unknown5E= Unknown5D= Unknown5C= Unknown5B= Z=ActivateAugmentation 6 Y=TeamTalk X=ActivateAugmentation 2|ActivateAugmentation 0 W=MoveForward V=BuySkills U=DropItem t=Talk S=MoveBackward R=ActivateAugmentation 3 Q=ActivateAugmentation 1|LeanLeft P=KillerProfile o=BuySkills|ActivateBelt 9|BuySkills|ActivateBelt 9|ParseRightClick|ParseRightClick|ActivateBelt 9|onrelease ParseLeftClick|OnRelease ActivateBelt 1 N=ActivateBelt 7 M=ActivateBelt 6 L=ActivateAllAugs k=DeactivateAllAugs j=ActivateAugmentation 7 i=ShowInventoryWindow H=ActivateAugmentation 9 G=ActivateAugmentation 8 F=ActivateBelt 9 E=ActivateAugmentation 5|LeanRight D=StrafeRight C=Duck B=ActivateBelt 8 A=StrafeLeft Unknown40= Unknown3F= Unknown3E= Unknown3D= Unknown3C= Unknown3B= Unknown3A= 9=ActivateBelt 9 8=ActivateBelt 8 7=ActivateBelt 7 6=ActivateBelt 6 5=ActivateBelt 5 4=ActivateBelt 4 3=ActivateBelt 3 2=ActivateBelt 2 1=ActivateBelt 1 0=ActivateBelt 0 Help= Delete=LookUp Insert=Jump PrintScrn=shot Execute= Print= Select= Down=MoveBackward Right=StrafeRight Up=MoveForward Left=StrafeLeft home=suicide End=CenterView|sshot PageDown=mutate mapvote PageUp=centerview Space=Jump Unknown1F= Unknown1E= Unknown1D= Unknown1C= Escape=ShowMainMenu Unknown1A= Unknown19= Unknown18= Unknown17= Unknown16= Unknown15= CapsLock=ToggleScope Pause=Pause ALT=ShowScores|onRelease showscores|ping|stat fps|onRelease stat fps|stat net|onRelease stat net|behindview 1|onRelease Behindview 0 Ctrl=SwitchAmmo|ParseRightClick Shift=altfire Unknown0F= Unknown0E= Enter=ParseLeftClick|Fire Unknown0C= Unknown0B= Unknown0A= Tab=ActivateBelt 0 Backspace=feigndeath Unknown07= Unknown06= Unknown05= MiddleMouse=ActivateAugmentation 4 Cancel= RightMouse=ParseRightClick LeftMouse=ParseLeftClick|Fire StrProperty0= Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) Aliases[1]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward) Aliases[2]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward) Aliases[3]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft) Aliases[4]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight) Aliases[5]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft) Aliases[6]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight) Aliases[7]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump) Aliases[8]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck) Aliases[9]=(Command="Button bLook",Alias=Look) Aliases[10]=(Command="Toggle bLook",Alias=LookToggle) Aliases[11]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp) Aliases[12]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown) Aliases[13]=(Command="Button bSnapLevel",Alias=CenterView) Aliases[14]=(Command="Button bRun",Alias=Walking) Aliases[15]=(Command="Button bStrafe",Alias=Strafe) Aliases[16]=(Command="Axis aExtra0 Speed=+0.05",Alias=LeanRight) Aliases[17]=(Command="Axis aExtra0 Speed=-0.05",Alias=LeanLeft) Aliases[18]=(Command="ToggleScope | Onrelease Fire | Onrelease ActivateBelt 1 ",Alias=Hit3) Aliases[19]=(Command="",Alias=None) Aliases[20]=(Command="",Alias=None) Aliases[21]=(Command="",Alias=None) Aliases[22]=(Command="",Alias=None) Aliases[23]=(Command="",Alias=None) Aliases[24]=(Command="",Alias=None) Aliases[25]=(Command="",Alias=None) Aliases[26]=(Command="",Alias=None) Aliases[27]=(Command="",Alias=None) Aliases[28]=(Command="",Alias=None) Aliases[29]=(Command="",Alias=None) Aliases[30]=(Command="",Alias=None) Aliases[31]=(Command="",Alias=None) Aliases[32]=(Command="",Alias=None) Aliases[33]=(Command="",Alias=None) Aliases[34]=(Command="",Alias=None) Aliases[35]=(Command="",Alias=None) Aliases[36]=(Command="",Alias=None) Aliases[37]=(Command="",Alias=None) Aliases[38]=(Command="",Alias=None) Aliases[39]=(Command="",Alias=None) [Engine.Pawn] bNeverSwitchOnPickup=True