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First DXSG map...


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ShadowRunner
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First DXSG map... - Postby ShadowRunner » 07 Jun 2008, 17:51


Nobody wrote:I used them on my first stargate map DXSG_GODZ_A51+Smuggler too.
Anyone remembers this one from 2003 at all?


1. It is the starting map of the server, if server crashes this map will play.
2. It is the most voted of the 4/5 DXSG maps on the server.

I think its more popular than CMD because of the battlefield outside, it gives default fans and snipers a game...and my first two DXSG maps are too big, In season 1 I thought players were ghosting, until I found the button in the lockdown room...
Yesterday on DXSG_A51Bunker_V3_152:
Image


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- Postby ~[FGS]Próphèt~ » 07 Jun 2008, 19:29


oh it's THAT map you were refering too.
Yes i know that map, and i love it too...
And yeah i think it's better than CMD too, and yes because of the fighting area outside :lol: :lol:
and nice shot Shadow!

And for everyone who wants to play DXSG i recommend Chinny's and Shadows demos, they've helped me a lot (and now i know some of their tricks :wink: )


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- Postby ShadowRunner » 07 Jun 2008, 19:32


I prefer

DXSG_CMD_V1
DXSG_A51_TheDayAfterRC

I would like Nobody to edit more/multiple entrance vents into the V3_152 map... Hangar roof sniper can own the vent, noob can lock base... game over.

But that's why it's so dam good, it's harder to take the objective.


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Re: First DXSG map... - Postby ~][FGS][Nobody~ » 07 Jun 2008, 21:49


ShadowRunner wrote:
Nobody wrote:I used them on my first stargate map DXSG_GODZ_A51+Smuggler too.
Anyone remembers this one from 2003 at all?


1. It is the starting map of the server, if server crashes this map will play.
2. It is the most voted of the 4/5 DXSG maps on the server.

I think its more popular than CMD because of the battlefield outside, it gives default fans and snipers a game...and my first two DXSG maps are too big, In season 1 I thought players were ghosting, until I found the button in the lockdown room...
Yesterday on DXSG_A51Bunker_V3_152:
Image

Heh, no, I meant DXSG_GODZ_A51+Smuggler_V3, though. :)
I'm gonna upload a video that shows, what map I was talking about.


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- Postby chin.democ. » 07 Jun 2008, 21:52


DXSG_CMD is where it's at


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- Postby ShadowRunner » 07 Jun 2008, 22:46


And for everyone who wants to play DXSG i recommend Chinny's and Shadows demos, they've helped me a lot


Actually they were made for FGS members only. You are the only person who won a recruiting vote, but didn't join. So technically that entitled you to a peak.

For some reason Demoreccing DXSG matches has no problems, on GD server. We are able to demo whole games.

When we have made some fautless demos we will release them I am sure.
I forgot often to demo...


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- Postby ~][FGS][Nobody~ » 07 Jun 2008, 22:50


Look here, this map I was talking about. :)

[flash width=640 height=480]http://www.youtube.com/v/c3fVOEuis4U[/flash]


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- Postby ShadowRunner » 07 Jun 2008, 23:02


Amazing...

[GODZ]Nobody wtf!!!

2003 before my time... I first saw DXSG on GODZ in 2005, you were already in [A] clan then...

And I am surprised, I thought SGModel was more recent...


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- Postby chin.democ. » 07 Jun 2008, 23:20


Ok that was very strange to watch, I don't remember that map !

Looks mental mental chicken oriental.


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- Postby ShadowRunner » 07 Jun 2008, 23:45


cos you werent even a noob in 2003?


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- Postby ~][FGS][Nobody~ » 07 Jun 2008, 23:59


chin.democ. wrote:Ok that was very strange to watch, I don't remember that map !

Looks mental mental chicken oriental.

I know it's strange if you fall in a hole, exit a door and stay in front of the same hole again. :D
Reason why you don't know the map is, that it wasn't hosted very often due to its size.

hmm but.. wtf is mental mental chicken oriental? :shock:


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- Postby chin.democ. » 08 Jun 2008, 01:41


I don't think I started playing untill 2005, can't remember.

mental mental chicken oriental ist sehr doof, Ich weiss nicht!

no es important para usted, este es el bueno green dog, pasa pasa!


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- Postby chin.democ. » 08 Jun 2008, 11:07


Good night :-D

There's so many good things in that map, I can't even work out how you did it, I'm thinking teleporters but it all seems too seemless.


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- Postby ~[FGS]Próphèt~ » 08 Jun 2008, 11:23


that map looks real great, would love to play it once. it has everything: ppl who live sniping stay on the A51 part and ppl who love close combat can fight in the smuggler part. real nice!


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- Postby DarkAngel » 08 Jun 2008, 13:21


Yeah Nice job is 2 in 1
Greate map i will love to play on it




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