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~[FGS]Próphèt~
Cherub/7H
Posts: 1021 Joined: 06 Mar 2008, 21:23 Location: ...
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here is our proposal:
1. AltFire war
- gametype: AltFire (tnag weapons + low gravity)
- 4vs4
- 3 maps (i suggest A51, but what other maps?)
- 20 min games
2. DXSG - gametype: DXSG (but with tnag weapons + low gravity, and maybe augs?)
- 4vs4
- 3 maps (standard DSXG maps?)
- 35 or 40 min games
Everything is discussable. About dates, i'm free after 22th of July (2 days included for pracitce ). anytime.
i won't be there for the most of discussing (see announcements on ~[E]~ forum for reason), but i'll trust you'll do just fine.
:cheers: Let The Burning Crusade Begin :cheers:
ps: i would appreciate it if we could discuss this over at ~[E]~ forums, so we can get the forum a bit populated
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IchoTolot
invisible in background
Posts: 1935 Joined: 22 Feb 2005, 19:38 Location: Quad 1,0,0 - 3rd Planet - 50.6909 North - 11.5947 South
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i suggest for
AltFire war:
DXMP_Area51Bunker or DXMP_CMD
DXMP_TunnelNetwork or DXMP_HouseArrest
DXMP_Duality2005 or DXMP_Vortex
DXSGwar:
DXSG_RingTransporterPKG_V3_152
DXSG_CMD_V1_152
DXSG_Orbital_Beta006
pi/100*1337=42
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chin.democ.
chinny!
Posts: 2859 Joined: 10 Aug 2006, 17:19 Location: London Nationality:
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...
Last edited by chin.democ. on 04 Aug 2008, 16:39, edited 2 times in total.
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ShadowRunner
It's over 5000!
Posts: 6970 Joined: 28 Feb 2006, 21:07 Nationality:
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I agree very much with tunnel network and Vortex, but they wont load on Wunderland from my PC and I think some FGS tried with EnemyAtTheGates and had the same problem.
1. AltFire war
* gametype: AltFire (tnag weapons + low gravity)
* 4vs4
* 3 maps (i suggest A51, but what other maps?)
* 20 min games
I suggest maps like A51, CMD, Command_Post, Silo, Scoutznivez, Canyon Base, DXSG_CMD_V1, Amtrak Warz, RTKM_Spirit, CMD_DayAfter etc...
2. DXSG
* gametype: DXSG (but with tnag weapons + low gravity, and maybe augs?)
Personally speaking, sorry not really acceptable. SG is about interaction. In 0-aug you can not use crates and low gravity makes certain things hard in SG and certain things too easy. I wpuld rather use low grav/DXSG in the altfire war or only with augs in the SG war. I think it's better if one fight is 0-aug and one fight is augs, one is custom, one is normal.
Everything else was acceptable though, and I agree with Icho's suggestion.
E forums, you had better link it here...
Also how many of you aug or dxsg? if none, then I guess we have to altfire...
but what is war without superrocket...
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SPAZ ROFELZ
MOMOMONSTERSPAM
Posts: 1822 Joined: 24 Jun 2008, 16:21 Location: Sky
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Play DXSG with the *loving* tactical mod, those weapons owned.
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SPAZ ROFELZ
MOMOMONSTERSPAM
Posts: 1822 Joined: 24 Jun 2008, 16:21 Location: Sky
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But those weapons are sexy
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ShadowRunner
It's over 5000!
Posts: 6970 Joined: 28 Feb 2006, 21:07 Nationality:
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ong load animations.
enough said...
If the maps we want don't upload, or we cant find a consensus on custom maps, then default is better than waiting forever for this war...
howbout
DXSG_CMD_V1
DXMP_Area51Bunker
and???
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[FGS]FlyingGhost
TheDragonMaster
Posts: 862 Joined: 16 May 2008, 19:16 Location: World: Earth Year: 5348 Location: (45673,08664) Nationality:
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ShadowRunner wrote:ong load animations.
enough said... If the maps we want don't upload, or we cant find a consensus on custom maps, then default is better than waiting forever for this war... howbout DXSG_CMD_V1 DXMP_Area51Bunker and???
its fine with me Shadow, lets do it if ~[E]~ wants it
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~[FGS]Próphèt~
Cherub/7H
Posts: 1021 Joined: 06 Mar 2008, 21:23 Location: ...
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could we start discussing this on ~[E]~ forums? So we can get it populated a bit
EDIT/ forgot to give the link , Here It Is!
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