Time on 0 augs server

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What time is the best (in minutes)?

8
2
15%
12
9
69%
15
2
15%
20 or more
0
No votes
 
Total votes: 13

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Majster
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Time on 0 augs server

Post by Majster »

Why is only 8 minutes? I think it's too short, it's annoying when is good game and suddenly end of the match. :? Best time is 15 or 20 minutes.
Last edited by Majster on 05 Mar 2012, 22:11, edited 1 time in total.
ShadowRunner wrote: There's paranoia and anger everywhere about fps, people are taking 0a FAR too seriously, liven the game up and make it more fun for EVERYONE. (and me and Chees lol)
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Re: Time on 0 augs server

Post by ~][FGS][Nobody~ »

It shouldn't exceed 15 minutes in my eyes.
Perhaps I'm getting old but those 0aug matches are quite exhusting and the 8 minutes already seem to be like 15.. :?
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Majster
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Re: Time on 0 augs server

Post by Majster »

~][FGS][Nobody~ wrote:Perhaps I'm getting old but those 0aug matches are quite exhusting and the 8 minutes already seem to be like 15.. :?
I don't agree. Maybe maps like Pool or Mini Dust are exhusting, but normal size maps like NYC Statue, JailBreak or Yard8 require minimum 15 minues.
ShadowRunner wrote: There's paranoia and anger everywhere about fps, people are taking 0a FAR too seriously, liven the game up and make it more fun for EVERYONE. (and me and Chees lol)
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Re: Time on 0 augs server

Post by ~[FGS]SaSQuATcH~ »

I agree that different maps should have different time lenghts. If someone's willing to calculate an optimal lenght for each map on the maplist, we could just take the total number of minutes and divide them by the total number of maps so we could get a comfortable average. The best solution for the issue would be custom time lenghts for each map, however I'm not sure if anyone would take the time and set up a code for that.
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Re: Time on 0 augs server

Post by Alessi »

12 minutes would be the best combination I think..
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Re: Time on 0 augs server

Post by Mastakilla »

Yeah 8 is too short
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Re: Time on 0 augs server

Post by Poor »

Alessi wrote:12 minutes would be the best combination I think..
I agree.
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Re: Time on 0 augs server

Post by [FGS]Chees »

I agree aswell. I like ~[FGS]SaSQuATcH~ idea of a custom time for each map, and not rely on the server set time maybe. or just change it to 12 min would be ok for all maps is easy option me think
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Re: Time on 0 augs server

Post by Mastakilla »

I agree with 12 min.
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Re: Time on 0 augs server

Post by ShadowRunner »

I think 12-15 would be cool.

I also think it would be a smart move to put Smuggler and Tunnel_Network on there, but keep Smuggles and Iceworld off.
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Re: Time on 0 augs server

Post by Majster »

ShadowRunner wrote:I think 12-15 would be cool.I also think it would be a smart move to put Smuggler and Tunnel_Network on there, but keep Smuggles and Iceworld off.
Tunnel_Network. 8-) Zah-goh would be nice too.
ShadowRunner wrote: There's paranoia and anger everywhere about fps, people are taking 0a FAR too seriously, liven the game up and make it more fun for EVERYONE. (and me and Chees lol)
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Re: Time on 0 augs server

Post by [FGS]Kalman »

I played Tunnel_Network only with augs, but would be better for 0aug :D
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Re: Time on 0 augs server

Post by ShadowRunner »

Shoot me down for saying, but Snow and Bound are very similar to Iceworld, nothing much except rifling into spawn areas.

Stalkyard, Office, Jailbreak and others are completely different, they contain use of tools/picks and have spawn areas that allow you to at least pick your nose for 3 seconds. Even Office has interaction with the vending machines.

I feel the addition of Tunnel_Network and something else with spawnrooms, turrets, vents, water or elevators etc e.g. something like smuggler... would consolidate the "win".

Having said this, it's nice that Sunny, THC and Chinny servers all have different maps.
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Re: Time on 0 augs server

Post by [FGS]Kalman »

I don't want to advertise, but this site really explains the progress of making professional maps:
http://worldofleveldesign.com/
And at least, it helps to make maps with safe spawns :)
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Re: Time on 0 augs server

Post by ShadowRunner »

Actually I like Bound and Snow too, I just prefer the maps where total noobs can get one over a skilled player.
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