Kothar no special treatment required...it just requires good mapping.
4 spwnrooms not 2 = enemy always guessing, cant camp spwndoors...
Spnrooms with Windows or no closing door = Enemy can toss nades in...
Take GODZ Hillz, 90% of kills are made on ppl leaving a spwnroom. It's the whole point of the map, do you stay in the fort or do you try and make it to the towers?
Rattery Park is vulnerable, the spwnroom has one exit, no closing door and open space outside the spwnroom with no cover at all and the enemy have the light and shadow in perfect position for a "hun from the sun" kill.
I make my maps with 4 spwnrooms if possible and two exits in case of door blockers or campers and I try to put spwnrooms as far apart as possible and take basic precautions to allow someone to get out of the room, find some pick-ups and cover, before they will be fired on...
EDIT You will see when you can register on GODZ soon hopefully (we told NC, he said e-mail old/new IP address to him at
godzserver@aol.com and he will look into it - mark it FGS Shadowrunner - IP registration problem "HELP THEY ARE NOT BANNED!!!" - He should know what it is...)
you will see...the efforts people make to ruin a game by trying to be cleverer than the mapper, door blocking spwnrooms etc...
Nobbness will exist as Good fight will always exist, one can not exist without the other, this concept is 15,000 years old in society and doesnt look set to change.
Howbout we play stargate on our own server and demorec how it should be done and then post the demos on GODZ and the nobbness will learn and realize they are nobbness with nuke law and spam...and not knowing how to take/hold 27...