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Urt Subway Map


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[FGS]Chees
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Urt Subway Map - Postby [FGS]Chees » 12 Dec 2014, 23:56


http://www.imagocentre.com/image/29125/1418420970/]Image
http://www.imagocentre.com/image/29126/1418421030/]Image
http://www.imagocentre.com/image/29127/1418421068/]Image
http://www.imagocentre.com/image/29128/1418421092/]Image
http://www.imagocentre.com/image/29129/1418421123/]Image
http://www.imagocentre.com/image/29130/1418421147/]Image

Almost finished ready for others to test. Have to fix the things I found wrong first. This will be an ATDM map and 0 Aug if others think it's not to big for that. Maybe an Altfire map as well not sure yet.


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ShadowRunner
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Re: Urt Subway Map - Postby ShadowRunner » 13 Dec 2014, 15:23


Looks interesting, looking forwards to playing. DXMP_VoidCrib was fun on altfire, there are maps with low ceilings in the list, maybe just have SEMP grenades and only 1 or 2 maximum vac grenade in the whole map.

I realize you might not be able to open the HK map because there are some RPG actors already in the map. If that is true, then let me know and I will send you brushes/lights version only.

This map looks good, how many spawns?


[FGS]Chees
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Re: Urt Subway Map - Postby [FGS]Chees » 13 Dec 2014, 16:29


Never played DXMP_VoidCrib. :(
HK map? Did you send me it? I only have Moonbase and BlackMESA and they open fine.

This map needs testing by players in all the game types tbh. But the first test will be ATDM then 0 aug and so on.

It has 2 spawns but may change them after testing with players and get feedback and opinions from them.


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ShadowRunner
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Re: Urt Subway Map - Postby ShadowRunner » 13 Dec 2014, 16:45


Always love testing. I should be on later.

OK I will send you Hong Kong, it could be a Hengsha aug/features map or a Cozmo map I guess.




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