[FGS]FlyingGhost
TheDragonMaster
Posts: 862 Joined: 16 May 2008, 19:16 Location: World: Earth Year: 5348 Location: (45673,08664) Nationality:
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Mounir12 wrote:Hey guys i am Mounir i was banned cus i lam bugged so someone can unban me (btw i want to be memeber of fgs)
~DJ~ wrote:I don't want to discuss anymore, he's outta his mind!111
ShadowRunner wrote:Altfire is not altfire without Ichotolot...
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Tidus
OWNAGE
Posts: 431 Joined: 20 Aug 2006, 18:39
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sweet i will defenitely watch that. thanks for sharing. im interessted what they have to say about that game now Edit: They are cheating the metabolic end product out of the game haha
"JC! JC! the net's going, the nets going black! JC! No more youtube, no more facebooks of any kind, we will start over, use command lines, if you get this then FIND US! FIND US!"
Albert Einstein once said: "Technical progress is like an ax in the hands of a pathological criminal."
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Tidus
OWNAGE
Posts: 431 Joined: 20 Aug 2006, 18:39
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Well the "next deus ex" do you mean continue the story? DX:IW was kinda the sequel for the first DX but we all know how they made the game lol. Also alot of ppl said that deus ex needs a remake but i call many metabolic end product on that. i cant get warm with the remake craze everyone has and i would think that we would get some half ass "HD remake" which would just be HD textures or some lazy stuff like the HD version of resident evil 4. sucked too. Im pretty happy that deus ex 3 was how it was. i could see deus ex in there and i hope deus ex 4 will be even better one can only wish
"JC! JC! the net's going, the nets going black! JC! No more youtube, no more facebooks of any kind, we will start over, use command lines, if you get this then FIND US! FIND US!"
Albert Einstein once said: "Technical progress is like an ax in the hands of a pathological criminal."
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synthetic
Seraphic/8X
Posts: 1321 Joined: 27 Apr 2007, 15:29
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I think Deus Ex came out the way it did thanks to the input from all Sheldon Pacotti, Smith and Spector. Especially without Pacotti there won't be another real deus ex like the first. Considering what their other projects looked like, I think there was an element of luck involved in getting DX1 just right, but those guys took the development seriously. That is not to say other members of the team didn't play important role, but if we talk deus ex we talk those 3.
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