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New Vids in New Maps (DXMP_Smuglette)


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RodNeySaLaMi
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New Vids in New Maps (DXMP_Smuglette) - Postby RodNeySaLaMi » 06 Aug 2020, 02:57


These are both from the last 2 weeks:

https://youtu.be/Ry2tUpmEdhs <Banned by Youtube>

https://youtu.be/UQqHzcHSrP0

===========================================

Also here is one from a couple months ago on Duke's map I forgot to post:

https://youtu.be/lS3f0ntvHRc


Last edited by RodNeySaLaMi on 06 Aug 2020, 23:55, edited 1 time in total.
Kojak~Spifo wrote: You know amidst all the nonsense, Darko actually has a point.l The game was originally played with no more than 60 fps if that back in the old days. Nobody had renderers that could go to 100 fps back then it was a big deal to get 60 in 2002. So I think newer players just take high fps from other games for granted, but DX doesn't have a ways to properly compensate clientside vs serverside framerates and speed.

smell the glove
RodNeySaLaMi
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Re: New Vids in New Maps (DXMP_Smuglette) - Postby RodNeySaLaMi » 06 Aug 2020, 22:39


Boooo Youtube deleted my first video. I'll see if I can reupload this so it won't be blocked in your country.

I know this is important to you.


Kojak~Spifo wrote: You know amidst all the nonsense, Darko actually has a point.l The game was originally played with no more than 60 fps if that back in the old days. Nobody had renderers that could go to 100 fps back then it was a big deal to get 60 in 2002. So I think newer players just take high fps from other games for granted, but DX doesn't have a ways to properly compensate clientside vs serverside framerates and speed.

smell the glove
RodNeySaLaMi
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Posts: 157
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 20 Jan 2019, 12:34


Re: New Vids in New Maps (DXMP_Smuglette) - Postby RodNeySaLaMi » 07 Aug 2020, 05:56


Alright here's some 0Aug Team DM matches with some music in it. Hopefully it's not blocked in your country. If so, lemme know and i'll send you a plane ticket to live somewhere nicer.

https://youtu.be/g4KEP-8-y3Q


Kojak~Spifo wrote: You know amidst all the nonsense, Darko actually has a point.l The game was originally played with no more than 60 fps if that back in the old days. Nobody had renderers that could go to 100 fps back then it was a big deal to get 60 in 2002. So I think newer players just take high fps from other games for granted, but DX doesn't have a ways to properly compensate clientside vs serverside framerates and speed.

smell the glove


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