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Floor Lofter Experimenting


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Alvind
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Floor Lofter Experimenting - Postby Alvind » 22 Apr 2013, 23:19


It is what it says on the tin. 48 512x512 brushes and some subtraction laters...
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ShadowRunner
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Re: Floor Lofter Experimenting - Postby ShadowRunner » 23 Apr 2013, 00:05


reminds me of Canyon Base by Duffman.

Best terrain I have seen is either Face's Antarctica map or Face's second Alien mod map, it's very detailed but fps is good.


Whiplash
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Re: Floor Lofter Experimenting - Postby Whiplash » 23 Apr 2013, 04:46


Nice surface detail \:D/


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RedDynasty
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Re: Floor Lofter Experimenting - Postby RedDynasty » 23 Apr 2013, 13:02


Looks damn awsome.


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Re: Floor Lofter Experimenting - Postby ~[FGS]SaSQuATcH~ » 28 Apr 2013, 03:32


ahsum, how's the frame rate?


Alvind
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Re: Floor Lofter Experimenting - Postby Alvind » 28 Apr 2013, 09:19


Wherever I turn fast there's no lagging at all. No idea about the frame rate tho. How do I find out?


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Re: Floor Lofter Experimenting - Postby ~DJ~ » 28 Apr 2013, 10:41


use ze command:
Code: Select all
stat fps


it'll show on the boootomm


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ShadowRunner
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Re: Floor Lofter Experimenting - Postby ShadowRunner » 28 Apr 2013, 14:55


I would imagine fps to be good on that terrain.


Alvind
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Re: Floor Lofter Experimenting - Postby Alvind » 28 Apr 2013, 20:21


30fps


anax
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Re: Floor Lofter Experimenting - Postby anax » 06 May 2013, 20:05


speed of the human eye?


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Alvind
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Re: Floor Lofter Experimenting - Postby Alvind » 06 May 2013, 22:05


I'm not getting what you are saying anax lol speed of the human eye? :D




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