Board index Webportal Spam ]

Damn...


Author
Message
Vexus
Principality/2C
Principality/2C
User avatar

Posts: 247
Joined:
 11 Oct 2008, 01:35
Location:
 California


Damn... - Postby Vexus » 25 Jan 2016, 04:01


Even Dink Smallwood is a more active community than Deus Ex...






and probably very few of you even know what Dink Smallwood is...


ShadowRunner wrote:lolz, the mayhem of this thread is huge...

~][FGS][Nobody~ wrote:Is there anything I can put in your mouth to make you stop talking rubbish? :-s

anax wrote:wow you are amazing. like this woman
http://www.youtube.com/watch?v=bl4B9NA-NLE

[FGS]Kalman wrote:Lol I thought for 2-3 months everybody talks like a sir here, then I realised it's the forum's censorship

~][FGS][Nobody~ wrote:Oh my god.. why are small minded people just so... SMALL MINDED! ](*,)
~[FGS]SaSQuATcH~


Posts: 3629
Joined:
 04 Jun 2008, 12:21


Re: Damn... - Postby ~[FGS]SaSQuATcH~ » 26 Jan 2016, 19:02


Since the official master server went offline there's no reason the community should be active. I always thought that the story mode was the best part of the DX experience anyway and thankfully that's still accessible to anybody who's interested. That said it does hurt to see a once thriving community fade into a memory but at least it's a memory we all share!


synthetic
Seraphic/8X
Seraphic/8X

Posts: 1321
Joined:
 27 Apr 2007, 15:29


Re: Damn... - Postby synthetic » 28 Jan 2016, 10:04


ATDM experience was pretty unique and engaging, during 12 years I had very rare opportunities to enjoy a real game because it had already died down by late 2003 early 2004, but.. it is probably most interesting game I've seen anywhere. BTDM was boring and 0a offered us some typical online shooter fun for some.. few years. I played most of the active online mods but never found them to be particularly fun in the long run, that basketball game Alpha hosted was more fun for me than altfire, but obviously its personal preference. Or the ammocrate minecraft kinda build servers.

Unfortunately it is true that the "point" is somehow lost when official support goes down, fan solutions are really just for the diehard fans and that doesn't last forever. Whatever number of players you'd see online, from 2004 you'd have to divide by 2, occasionally by 3, and you'd only then get the number of players that would play your gametype. After masterserver went, you'd have to divide the number by 4 or 5 already: 0augers, atdm old farts, altfire, some niche mod and funserver fans, phantom's lemonparty server fanbase. So, say we got 15 players tops some top time, you would divide it by 5 and you end up with 3 players per server. When you realize youre only ever going to fight with or against 3 other players, you just go play another game, and thus gradually the 15 turns into 5, then.. 0-1.


I'm currently playing another online game from 2001, so I see lot of similar issues, although the game has maybe 100-200 players. Since its an mmo, as soon as masterserver goes down, itll turn into 10-20 players, and it is a matter of year or three.


~[FGS]SaSQuATcH~


Posts: 3629
Joined:
 04 Jun 2008, 12:21


Re: Damn... - Postby ~[FGS]SaSQuATcH~ » 29 Jan 2016, 00:37


I don't disagree with anything you're saying but where did you get those numbers? :-D


Mastakilla
!Lysergsäurediethylamid!
!Lysergsäurediethylamid!
User avatar

Posts: 1825
Joined:
 27 Jan 2009, 21:01
Location:
 'Ton Hotel


Re: Damn... - Postby Mastakilla » 29 Jan 2016, 11:12


Stop going off topic, this is obviously about Dink Smallwood and the mystery of what the heck it is


Image
~][FGS][Nobody~
Illuminated
Illuminated
User avatar

Posts: 5359
Joined:
 26 Oct 2005, 16:59
Location:
 Schland!
Nationality:
Germany


Re: Damn... - Postby ~][FGS][Nobody~ » 29 Jan 2016, 18:36


~[FGS]SaSQuATcH~ wrote:I don't disagree with anything you're saying but where did you get those numbers? :-D
I think from the keys that are above the qwertzuiopü keys on the keyboard!

Mastakilla wrote:Stop going off topic, this is obviously about Dink Smallwood and the mystery of what the heck it is
Perhaps, as German clan, we should invade them! :matrix: :-D


Nobody is perfect...
-----------------------
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.

Magus wrote:Maybe one day I will understand your arcane rituals of voting :)

chin.democ. wrote:You can use light bulbs that emit light, and when shot, do not.

synthetic wrote:and while every person is interesting in their own unique ways, there is some degree of uniqueness that a doctor can help with.

~ô¿ô~][FGS][Nobody~ said: THERE IS NO SPOON!
~¤¥ÐJ¥¤~ said: THERE IS NO CAKE!
synthetic
Seraphic/8X
Seraphic/8X

Posts: 1321
Joined:
 27 Apr 2007, 15:29


Re: Damn... - Postby synthetic » 30 Jan 2016, 18:37


Numbers? Well, 2004 it was 99% 0a but from 2005 already you can divide community by 2 because half the people you saw played 0a and wanted to hear nothing of atdm, whereas roughly same numbers did not want to play 0a. So while you are able to count the people in servers with server statistics, you yourself will only get to play half of them, unless you happened to be one of the few that played all gametypes.

And post-MS death I explained already how you could theoretically divide your maybe 15 players you see with your own eyes in DXMP as a whole when you look at server list, but when you begin to pay attention to what servers someone is actually in, you notice that in order to play ca 3 of those players youd need to appreciate hax, for ca 3 players its important to play in some random last nights build servers with 100 mods, for 3 players best thing in world is iceworld 24/7 and 3 players are camping walls with rifles in altfire. And maybe you find 3 players that want to play atdm. You can argue that maybe 15 players is too much or too little to reflect the realism of any given timeframe, but you cant argue that at this point you'd be dividing the playerbase more than ever before.

edit: I have no idea what Dink Smallwood is and I'm not sure I want to know. Probably x rated version of minecraft.


Mastakilla
!Lysergsäurediethylamid!
!Lysergsäurediethylamid!
User avatar

Posts: 1825
Joined:
 27 Jan 2009, 21:01
Location:
 'Ton Hotel


Re: Damn... - Postby Mastakilla » 31 Jan 2016, 02:32


Again the 99% 0 aug seems like a made up statistic which I think Krisz was getting at

But keep on fighting the good fight meight


Image
synthetic
Seraphic/8X
Seraphic/8X

Posts: 1321
Joined:
 27 Apr 2007, 15:29


Re: Damn... - Postby synthetic » 02 Feb 2016, 15:18


So I am making it up? You know how much I used to play this game? I think the only person that maybe even comes close to in terms of hours played is Ricci.


~[FGS]SaSQuATcH~


Posts: 3629
Joined:
 04 Jun 2008, 12:21


Re: Damn... - Postby ~[FGS]SaSQuATcH~ » 04 Feb 2016, 00:59


Yea Nick wtf man


synthetic
Seraphic/8X
Seraphic/8X

Posts: 1321
Joined:
 27 Apr 2007, 15:29


Re: Damn... - Postby synthetic » 05 Feb 2016, 01:26


If you try to make any statistical sense of DXMP, you come to entirely depressing results no matter what year, era, or gametype you look at. So I concluded already good while ago that it is those rare memories of good proper dxmp gaming that count for anything at all, and apparently there aren't an awful lot of those. I've played several dozens of clan wars (i think ca 30-40, somewhere inbetween that), countless full server games in main gametypes, but I can only really recall few games where people just.. played.. and played well. Every other game something weird is happening, be it door blocking or cheating or spamming or.. yeah. But when you have at least half a server or preferably more than that of focused experienced players, its just magic. I remember watching DDM, BGA, Amme and others dish it out on Smuggler, and I thought Amme looked like a terminator back then. Some very nice games happened on Cathedral too, when decent players played it.


Last edited by synthetic on 05 Feb 2016, 01:30, edited 1 time in total.
[FGS]Chees
Cherub/7H
Cherub/7H
User avatar

Posts: 1192
Joined:
 13 Nov 2011, 15:37
Location:
 UK
Nationality:
Great Britain


Re: Damn... - Postby [FGS]Chees » 05 Feb 2016, 01:29


Amen to that


Image
Tidus
OWNAGE
OWNAGE
User avatar

Posts: 431
Joined:
 20 Aug 2006, 18:39


Re: Damn... - Postby Tidus » 08 Feb 2016, 06:50


you expect ppl to go out of their way and check some clanforums and whatnot to get into DXMP games these days when the main server is offline? mhm i would not do i honestly for any other game and that counts for many towards deus ex.

Also i would say that the main focus is the singleplayer still and in my opinion any other mode expect zero aug (offical mods that is) is just boring and unbalanced.
Augs where... eh not fun to say the least but each their own.

Best mods for me are altfire and old DXSG stuff noodz hosted with the tactical weapons. so much fun :)

also who is this Dink you are talking about and why does his small wood bothers you \:D/


"JC! JC! the net's going, the nets going black! JC! No more youtube, no more facebooks of any kind, we will start over, use command lines, if you get this then FIND US! FIND US!"

Albert Einstein once said: "Technical progress is like an ax in the hands of a pathological criminal."
Mastakilla
!Lysergsäurediethylamid!
!Lysergsäurediethylamid!
User avatar

Posts: 1825
Joined:
 27 Jan 2009, 21:01
Location:
 'Ton Hotel


Re: Damn... - Postby Mastakilla » 09 Feb 2016, 14:58


~[FGS]SaSQuATcH~ wrote:Yea Nick wtf man


XD <3

Also Dink motherfucking Smallwood or Small Dinklewood


Image
ShadowRunner
It's over 5000!
It's over 5000!
User avatar

Posts: 6970
Joined:
 28 Feb 2006, 21:07
Nationality:
Japan


Re: Damn... - Postby ShadowRunner » 15 Apr 2016, 15:20


Just seems even with cheating sorted, the game is old for serious players. I liked the way things were going with large servers and large maps and more RPG or co-op play. Seems there were very few combinations of gametype, server and weapons where everyone was happy to some extent and getting a good game and often those servers would get attacked by both extremes in the community.

Some of the last games I played were totally new experiences for me, Cozmo RPG, Cagematch, WW2 with vehicles, large cities that people chilled or adventured in, co-op prison maps, chatting with a bot in a city, Facetown, unfinished Stargate maptests, UR maps, Antarctica etc, so much of the best stuff is unfinished and has not been seen by many people. It takes months to make, is old hard to video well, but hey it's still the best game ever written and played.




Return to Spam

Who is online

Users browsing this forum: No registered users and 12 guests