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We have gathered the highlights for Phantasy Star Online 2


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 24 Jun 2021, 09:02

We have gathered the highlights for Phantasy Star Online 2 - Postby nfkjasfas » 24 Jun 2021, 09:50

Buster Quests are a very important part of Episode 5, together with many of the story's battle quests using their mechanics. These brand new quests are also accessible at the pursuit counter and can be done with the eight-player multiparty. They're similar to this Apprentice Urgent Quest, where players need to work together to safeguard towers from oncoming enemies. However, there are plenty of new mechanics which make this new with how it's more siege-like.

After shielding the towers, weapons are deployed and need to be protected to breach the castle in the other end of this area. Once it is breached, everyone has to make their way to the boss -- that the castle itself. Buster Quests get gradually harder as their level could be built up like Extreme Quests. Of course, new quests imply new items, but there are also new awards to be got and a new shop to cooperate with them.

There's plenty of fresh content with Episode 5 to keep players active, and the story goes back to being centered around ARKS and fighting with the Dark Falz. Alongside all these exciting new features, new things and Scratch Tickets are also out, and new Urgent Quests are going to be on the way to freshen up things in PSO2. There are still many details to be revealed as time goes , but some significant things like battle and the world are much clearer. Hiro Arai out of Sega has been live for almost an hour to show off footage of gameplay and talk about what new items are on the way. Not much was said about the present game and the update coming alongside NG's launch other than the graphical upgrade, which is looking fantastic.

Maps are no more divided up into areas with loading screens. NG is going to have totally open world from the home base to the field. The TGS footage showed a beautiful new world that is a significant update from the current game. Blades of grass blow in the wind, lush forests lie on the opposite side of valleys and frosty mountains can be seen in the distance. Arai mentions that different areas can be attained easily simply by traversing the world. It seems like that is the planet Naberious from the present game, with forests being next to tundra and different areas.

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