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Re: Chees. Membership Application.
Posted: 13 Nov 2011, 22:26
by [FGS]Chees
Thats what i made it for. I hosted it for about 3 months and people liked it. happy days

Re: Chees. Membership Application.
Posted: 13 Nov 2011, 23:44
by Majster
Good luck.

Re: Chees. Membership Application.
Posted: 13 Nov 2011, 23:49
by ~][FGS][Nobody~
I'd appreciate to see those UnrealED pictures in good quality.
Welcome to the FGS forum and good luck on your application!
Re: Chees. Membership Application.
Posted: 13 Nov 2011, 23:53
by [FGS]Chees
Thanks. People wanted pics asap! I'll will upload better ones tomorrow if i can.
Re: Chees. Membership Application.
Posted: 14 Nov 2011, 04:47
by ~DJ~
Hai.
Good luck.
Re: Chees. Membership Application.
Posted: 14 Nov 2011, 04:51
by ShadowRunner
Thanks for showing and good luck.
Re: Chees. Membership Application.
Posted: 14 Nov 2011, 12:41
by ~][FGS][Nobody~
For the sake of completeness, I had the urge to reparse your application.
Chees wrote:1. Çhéé¶, Chees, CheeseNchips. previous aliases Player_#
Further (alleged) aliases:
xcsmaboon
scoobyNOOBYdoo
funky~chicken
Space_Monkey
Bart
KILL_ME
TICKLEMYGARFIELD
duke
Chees wrote:3. previous clans, {XKT}, [C]. Reason for not playing for them, Clan dead.
Out of curiosity..
What's with: {EMP} and {TVÞ} ?
Re: Chees. Membership Application.
Posted: 14 Nov 2011, 14:59
by [FGS]Chees
Haha i forgot about those names..the shame.
When i was clan less i was bugged to start up a new clan {EMP} then {TVÞ} he kept messing around with things and no one joined so i gave up.
Re: Chees. Membership Application.
Posted: 14 Nov 2011, 16:20
by [FGS]Chees
Re: Chees. Membership Application.
Posted: 14 Nov 2011, 16:22
by [FGS]Chees
bar

- Scaltown bar other side
Re: Chees. Membership Application.
Posted: 14 Nov 2011, 18:28
by ShadowRunner
Chees that looks amazing. If I could add one thing, every light is very very white. This will eventually tire on players. If you look at DX original maps, there is much colouring of lights in different corners to give some feel of colour temperature.
House lighting is usually quite yellow, office lighting is actually fairly green, outdoors at night would be quite blue etc. And they would use red lights in "spot" areas to add some drama and variation.
The overall look of your maps however is fantastic, great brushwork it seems.
Re: Chees. Membership Application.
Posted: 14 Nov 2011, 18:29
by ~[FGS]SaSQuATcH~
Nice screenshots! How long have you been mapping? Do you have any maps that you have released before? Any maps we might have seen/played already?
Re: Chees. Membership Application.
Posted: 14 Nov 2011, 19:10
by ~][FGS][Nobody~
Wow, from inspiration and layout that's pretty nice!
However, just like on the low quality pictures, I was hoping to catch a view of the 2D wireframe windows too.

Re: Chees. Membership Application.
Posted: 14 Nov 2011, 19:56
by Magus
Well this makes a refreshing change, something I like the look of...
I'd feel guilty if I collared you over visible light sources (it's kind of my thing...) because it's otherwise pretty handy work...
Re: Chees. Membership Application.
Posted: 14 Nov 2011, 19:57
by ~[FGS]SaSQuATcH~
Magus wrote:Well this makes a refreshing change, something I like the look of...
I'd feel guilty if I collared you over visible light sources (it's kind of my thing...) because it's otherwise pretty handy work...
my thoughts exactly