Page 149 of 520
Posted: 09 Nov 2011, 18:02
by chin.democ.
DXMP mobile would take over the world
Posted: 09 Nov 2011, 20:39
by [FGS]Kalman
only the newest mobiles can run bigger games i think, and what's with cozmo rpg? Currently the v2.093 is running
Posted: 09 Nov 2011, 23:18
by ~][FGS][Nobody~
My mobile can phone and SMS lol.. also funny.. in Germany, the commonly used word for mobiles is the english word 'handy'
Posted: 10 Nov 2011, 12:55
by chin.democ.
The newer version crahses when u click on an ATM, I contacted Cozmo and thought we have found a solution, but again it didn't work, so I've gone back to 093 for a little while.
Posted: 10 Nov 2011, 14:24
by [FGS]Kalman
ok, i thought it wanted to change to Smuggler and it loaded the previous version
Posted: 10 Nov 2011, 16:09
by chin.democ.
Yeah I should've really told you at the time, sorry.
Posted: 10 Nov 2011, 20:14
by [FGS]Kalman
Hmm, altfire is offline?
Posted: 10 Nov 2011, 22:39
by ~][FGS][Nobody~
The server has been restarted after some problems with the virtualization software. DX altfire is restarted by now.

Posted: 10 Nov 2011, 23:05
by ShadowRunner
I miss neutron bomb on the SG altfire maps, so I think this weekend I'll host SCLAW and Neutron Bomb maps on Otherworld...
Posted: 10 Nov 2011, 23:05
by ShadowRunner
glad to see Altfire back

Posted: 11 Nov 2011, 07:09
by [FGS]Kalman
SG is not sg without neutron bomb

Posted: 11 Nov 2011, 12:11
by ~][FGS][Nobody~
ye perhaps we can activate it..
Posted: 11 Nov 2011, 12:39
by chin.democ.
it certainly puts the wunder in wunderland
Posted: 11 Nov 2011, 12:43
by chin.democ.
just seen your cagematch levels at poors server kalman, it was bloody funny!!!
Posted: 11 Nov 2011, 12:44
by chin.democ.
i think the succes rate was something like 80 out of 1500