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DJ's Place
Alessi
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Post by Alessi »

I thought that was the cause chin but it turns out I was wrong :/ Bleagh, I have vista which is probably even worse than xp haha
Poor
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Post by Poor »

I changed the latency to 60 in the ini and that worked.
Alessi
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Post by Alessi »

Well had no affect when it was 60 but changing it back to 40 might have done the trick. Now something else: on FGS 0-aug I don't even realise im taking damage cos there's no noise + even picking up weapons..no noise..wtf
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Majster
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Post by Majster »

Kalman, someone again use you nick name in game. Today he was on Altfire.
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[FGS]Kalman
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Post by [FGS]Kalman »

Really? Damn, he's gettin dare
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[FGS]Chees
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Post by [FGS]Chees »

There appears to be a Critical error on Jail_Break_beta2. It will be fixed ASAP sorry for any inconvenience.
Alessi
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Post by Alessi »

Don't sweat it Chees ;)
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[FGS]Kalman
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Post by [FGS]Kalman »

Every mapper must check it http://worldofleveldesign.com/
Poor
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Post by Poor »

Spent 10 minutes editting in unrealed, saving every few steps. Reload map and it is back the way it was before I started. Opened the log and turns out all the saves failed.
Alessi
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Post by Alessi »

....ouch :(
Poor
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Post by Poor »

Redid the edits and made sure it saved this time. Try to play it and get a critical error "Could not spawn player actor." ARRRGH! Hate Unrealed
Alessi
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Post by Alessi »

Unfortunately you (in general) don't have much of a choice with a texture mapping program..unrealed or nothing :/
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[FGS]Kalman
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Post by [FGS]Kalman »

I get that "Couldn't spawn player actor", when I accidentaly move the playerstart into a brush, and it can't spawn me inside the addictive brush
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[FGS]Kalman
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Post by [FGS]Kalman »

And it doesn't save the map after you click on the Open level, then click on cancel
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ShadowRunner
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Post by ShadowRunner »

Vending machines in office take your money but don't give you the soda, listen maintenance man we want our soda!