The [FGS] Clan
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2MB Mapping Challenge: DXMP_Basment_Flood
https://gravity-world.com/viewtopic.php?t=3609
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Re: 2MB Mapping Challenge: DXMP_Basment_Flood
Posted:
23 May 2012, 15:31
by
HDD21
I worked on them textures, I see what you meant by the rocks looking more random. Now its just ensuring the map is totally bug-free
Re: 2MB Mapping Challenge: DXMP_Basment_Flood
Posted:
24 May 2012, 14:43
by
ShadowRunner
Sometimes randomizing them looks worse. Notice a lot of my comments to mappers start "I wonder if..."