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Posted: 11 Dec 2012, 00:31
by [FGS]Chees
Think it's that time of year Chinny, DX is a bit dead at this time. There all hibernating for the winter then stay in doors for the summer...Milky colour bar kid springs to mind....white as a ghost they are haha.

Posted: 11 Dec 2012, 02:58
by ShadowRunner
I think having an entire server of new maps has made its point and probably having a more classic and varied mix, like THC, with zan goh, sector 3x, smuggler and the maps that players vote would immediately get back players, especially earlier in the day...

Posted: 11 Dec 2012, 23:58
by chin.democ.
My cousin went in for milky bar kid auditions once....

Posted: 11 Dec 2012, 23:59
by chin.democ.
I'm thinking FGS could do with a new announcement soon about Hengsha.

Posted: 12 Dec 2012, 00:27
by [FGS]Chees
Second that Chin

Posted: 12 Dec 2012, 02:38
by TheWolf
how do i set an inventory item to open a door when tossed near the door

Posted: 12 Dec 2012, 04:59
by Mastakilla
You use the Trigger actor (Triggers > Trigger) and edit the ClassProximityType to the item you want to make it trigger. Obviously link the trigger to the door and play around with the settings a bit to make it work the way you want... Oh, also change the TriggerType to TT_ClassProximity

Posted: 13 Dec 2012, 01:11
by [FGS]Chees
gg's on 0-Augs tonight.

Posted: 13 Dec 2012, 01:25
by chin.democ.
gg's yeah, my head is going to explode, i have a dx buzz going on in my head, the kind u get from hours of dx!

Posted: 13 Dec 2012, 22:19
by Majster
GG

Posted: 14 Dec 2012, 17:44
by anax
ns

Posted: 14 Dec 2012, 19:03
by ShadowRunner

Posted: 16 Dec 2012, 03:13
by [FGS]Chees
Check out [REC]2 Spanish horror sequel....the film I have been looking for on UR!

Posted: 16 Dec 2012, 03:42
by [FGS]Chees
Update [REC] 2 is a messed up film and probably the best zombie film I have ever seen...shame it's not in English yet

Posted: 16 Dec 2012, 19:05
by TheWolf
i can get the door to open but not close...