·.¸¸.·´¯`·.¸.· CHATBOX History ·.¸¸.·´¯`·.¸.·

DJ's Place
User avatar
ShadowRunner
It's over 5000!
It's over 5000!
Posts: 6882
Joined: 28 Feb 2006, 21:07
Contact:

Post by ShadowRunner »

lol came back after months and there were lot's of people on Altfire, I c what u did thar! lol
User avatar
chin.democ.
chinny!
chinny!
Posts: 2823
Joined: 10 Aug 2006, 17:19
Location: London

Post by chin.democ. »

The UK storm wasn't as bad as I thought it was going to be here in London. I still barely remember the storm of 1987, now that was something.
User avatar
chin.democ.
chinny!
chinny!
Posts: 2823
Joined: 10 Aug 2006, 17:19
Location: London

Post by chin.democ. »

I made it into Nobody's quote sig, yay! :D
User avatar
[FGS]Chees
Cherub/7H
Cherub/7H
Posts: 1188
Joined: 13 Nov 2011, 15:37
Location: UK

Post by [FGS]Chees »

well done Chinny!
User avatar
chin.democ.
chinny!
chinny!
Posts: 2823
Joined: 10 Aug 2006, 17:19
Location: London

Post by chin.democ. »

looking for that map chees..
User avatar
[FGS]Chees
Cherub/7H
Cherub/7H
Posts: 1188
Joined: 13 Nov 2011, 15:37
Location: UK

Post by [FGS]Chees »

thanks but dont break your neck over it mate.
User avatar
chin.democ.
chinny!
chinny!
Posts: 2823
Joined: 10 Aug 2006, 17:19
Location: London

Post by chin.democ. »

@ all looking for that old DXMP map that had a barrier at each spawn that would let the spawning player out but not let anyone in, like a one way barrier, i think it was red.
User avatar
chin.democ.
chinny!
chinny!
Posts: 2823
Joined: 10 Aug 2006, 17:19
Location: London

Post by chin.democ. »

The map also had only one sniper rifle that was on a ledge if you fell down you would have to a climb aladder, it was an indoor map, not detailed.
User avatar
chin.democ.
chinny!
chinny!
Posts: 2823
Joined: 10 Aug 2006, 17:19
Location: London

Post by chin.democ. »

it had steps and corridoors....
User avatar
chin.democ.
chinny!
chinny!
Posts: 2823
Joined: 10 Aug 2006, 17:19
Location: London

Post by chin.democ. »

i think it was brown coloured textures...
User avatar
ShadowRunner
It's over 5000!
It's over 5000!
Posts: 6882
Joined: 28 Feb 2006, 21:07
Contact:

Post by ShadowRunner »

You're talking about DXMS_Dungeon
User avatar
ShadowRunner
It's over 5000!
It's over 5000!
Posts: 6882
Joined: 28 Feb 2006, 21:07
Contact:

Post by ShadowRunner »

Also DXMP_Cargoyard is not really suitable for altfire, players can jump over the player blocks/sheets and bounce/fire down on people.
User avatar
ShadowRunner
It's over 5000!
It's over 5000!
Posts: 6882
Joined: 28 Feb 2006, 21:07
Contact:

Post by ShadowRunner »

But ye, DXMS_Dungeon is the map you're talking about
User avatar
chin.democ.
chinny!
chinny!
Posts: 2823
Joined: 10 Aug 2006, 17:19
Location: London

Post by chin.democ. »

Thanks shadow it's no good to us as DXMS protect their maps the sods what was the bloody logic behind that argh!
User avatar
ShadowRunner
It's over 5000!
It's over 5000!
Posts: 6882
Joined: 28 Feb 2006, 21:07
Contact:

Post by ShadowRunner »

It's very playable, just more suited for 0-aug server