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Re: 2MB Mapping Challenge - Kalman

Posted: 26 May 2012, 19:41
by [FGS]Kalman
Face, I did what you said some weeks ago
It's almost completed, just need to put some DX elements like turrets or medbots
Maybe I'll name it as DXMP_Gobary (lol avatar)

Re: 2MB Mapping Challenge - Kalman

Posted: 27 May 2012, 09:23
by [DXA]avatar
lol xD

Re: 2MB Mapping Challenge - Kalman

Posted: 27 May 2012, 19:20
by [FGS]Kalman
Filesize is exactly 2048KB, currently testing on LAN server
Edit: could cut off 4KB with a rebuild, looks perfect for me

Re: 2MB Mapping Challenge - Kalman

Posted: 28 May 2012, 02:50
by [FGS]Chees
Can you host this on Internet server so others can play it? open port 7730 on your hub/router for it to show up in the main list,and a few other ports as well!

Re: 2MB Mapping Challenge - Kalman

Posted: 28 May 2012, 09:35
by [FGS]Kalman
Ok, if I know it correctly, those ports are 7790 and 27900

Re: 2MB Mapping Challenge - Kalman

Posted: 28 May 2012, 11:55
by [FGS]Chees
Format: PC
TCP Ports
7790-7792,8777
UDP Ports
7790-7792,8777,27900
and 7730 for it to show in the main server list

Re: 2MB Mapping Challenge - Kalman

Posted: 28 May 2012, 13:33
by [FGS]Kalman
Ok, it's online :)
I found some weird bugs, and I don't see them on LAN

Re: 2MB Mapping Challenge - Kalman

Posted: 29 May 2012, 20:04
by ~][FGS][Nobody~
No TCP port opening is required because DeusEx runs over the User Datagram Protocol.

Re: 2MB Mapping Challenge - Kalman

Posted: 29 May 2012, 20:20
by [FGS]Kalman
I didn't open any ports, because I did DMZ Host (I know it's risky, I'm lazy to set a lot of ports for every game)
So, as many other challenger did, I upload my map too, and I include the full history of the map (with any previous bugs)