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2MB Mapping Challenge - Kalman

Posted: 02 Apr 2012, 20:45
by [FGS]Kalman
Hi!
So, as I see I'm the first who started to work on a map for a challenge.
There's a game called Dear Esther, I saw many screenshots and videos about it, and the first map starts at a lighthouse. It was on an abandoned island, and I decided to make something like that.
My concept is to make a small cliff with a lighthouse and some smaller houses (power supply or generator etc.)
Some layouts I've found for the lighthouse:
Image
Image
Image
Image
Image
I'll post some concept drawings tomorrow or later

Re: 2MB Mapping Challenge - Kalman

Posted: 02 Apr 2012, 21:20
by Majster
Nice idea Kalman! :smt023

Re: 2MB Mapping Challenge - Kalman

Posted: 02 Apr 2012, 22:04
by Alessi
Nice idea..I want to be the first guy to commit suicide by jumping off your lighthouse! :-D

Re: 2MB Mapping Challenge - Kalman

Posted: 02 Apr 2012, 22:33
by [FGS]Chees
That's a plan Kalman. :-D

Re: 2MB Mapping Challenge - Kalman

Posted: 02 Apr 2012, 23:26
by chin.democ.
Some truly beautiful buildings there, your idea is something different, I don't think I've ever seen a lighthouse in DXMP before.

Re: 2MB Mapping Challenge - Kalman

Posted: 03 Apr 2012, 05:54
by [FGS]Kalman
Yeah, that's why I want to make it
I've got some issues with my drawings, the paper is too small lol
I did the cliff yesterday, if you jump into the water, you will die, so you don't have to suicide if you can't climb up
Bird-eye view of the cliff
Bird-eye view of the cliff
View from the lighthouse's base
View from the lighthouse's base
Looks a bit cubic from a longer distance, but it's better if you stand on it (and you never could see it from further)

Re: 2MB Mapping Challenge - Kalman

Posted: 03 Apr 2012, 13:12
by ShadowRunner
Interesting. Looks good so far. Searchlights are famously bad in DX so it will be interesting to see what Kalman does. I'm also wondering how he's going to do it in 2mb. His approach seems good so far.

Re: 2MB Mapping Challenge - Kalman

Posted: 03 Apr 2012, 16:18
by [FGS]Kalman
I know I can do it below 2MB, maybe I'll get really close (about 2000KB)
I think I'll make the lights something like alarmlight

Re: 2MB Mapping Challenge - Kalman

Posted: 03 Apr 2012, 18:40
by [FGS]Kalman
Alessi, I tried the lighthouse, it's 100% deathly if you fall down :)

Re: 2MB Mapping Challenge - Kalman

Posted: 03 Apr 2012, 19:12
by chin.democ.
Nice little island, looks like fun hehe.

Re: 2MB Mapping Challenge - Kalman

Posted: 03 Apr 2012, 20:09
by [FGS]Kalman
Thanks, I'll post some pics about he lighthouse soon, and maybe some topdown views, if I can get a scanner

Re: 2MB Mapping Challenge - Kalman

Posted: 03 Apr 2012, 21:15
by [FGS]Kalman
Current size is 523KB, and the lighthouse is almost complete
Unlit view
Unlit view
Stairs
Stairs
From further
From further
I'll have to add the lantern and some other houses near the lighthouse (oil supply room, generator room and a small house where the keeper lives)

Re: 2MB Mapping Challenge - Kalman

Posted: 03 Apr 2012, 22:11
by [FGS]Chees
Looking good Kalman :smt023

Re: 2MB Mapping Challenge - Kalman

Posted: 03 Apr 2012, 22:18
by chin.democ.
Wow you're advancing well quickly, houses sounds great and will give the map bags of character not to mention hiding places!

Re: 2MB Mapping Challenge - Kalman

Posted: 04 Apr 2012, 02:14
by ShadowRunner
Kalman's really challenging himself on Mb limit with four buildings, terrain and skybox. Also playability is a challenge here I think.