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Coding Help

Posted: 17 Feb 2013, 17:33
by atrey65789
I have been making a gametype lately,


And it seems to be real delicate with cheating.... When I go to do anything... It kicks me out for cheating...

I did put in my own skill system, (No UI screens or skill classes... its variable-based)...I am thinking this
could be causing it.. but how?


If anyone knows the problem, Post below, or PM me for the source...

It says I was kicked for this reason: InvSS
I do not know what this means.

Something to do with the Inventory?


Thanks :)
Atrey

Re: Coding Help

Posted: 18 Feb 2013, 02:22
by RedDynasty
InvSS does sound like a inventory class related thing. And as far as i know, any mods for dx that have new skills\augs or anything like that dont work in multiplayer. Im not sure :S
Perhaps the new skills affect other inventory subclasses. So, unless you added new weapons for the new skills, the inventory class doesnt know what to do with those skills and goes batshit insane.

Re: Coding Help

Posted: 18 Feb 2013, 04:20
by atrey65789
Here's the thing... like the original skills... they were made in classes... like SkillTech, SkillDemolition, etc.


These skills are variables... like " var int FireSkilLevel " etc.