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Stargate Map Question

Posted: 19 May 2006, 10:38
by ShadowRunner
Ok so we know what is in the lower windows...but what about the ones above? Has anyone actually ever got a large crate and jumped up there?
Image

Posted: 19 May 2006, 11:28
by IchoTolot
download the Map and you know the code for Ghost :zungbaeh:

Posted: 19 May 2006, 12:53
by ShadowRunner
IchoTolot wrote:download the Map and you know the code for Ghost :zungbaeh:
Code for Ghost? Nope. You mean ppl can open the map in SDK? That's a bit naughty isn't it? Would be very interesting to see how he made a map though and print myself a map of the vents...hehe...

Posted: 19 May 2006, 22:49
by IchoTolot
:?

host a LAN game
start it with cheats enabled or log in as admin

press t

delete say (Backspace)

type ghost

press enter


:shock:

Posted: 21 May 2006, 01:59
by Kothar
i looked there is nothing up there..... i looked in the kickass server that server has low grav and big jumps so heah... theres nothing... its a wall.... lol

Posted: 21 May 2006, 20:59
by ShadowRunner
Thanks for providing that info Icho and thanks for the military intelligence Kothar...

slap me on the face, I didn't know you could just type fly, when you play a map from Unreal Editor, mapping is getting quicker and quicker...

Posted: 21 May 2006, 22:16
by Kothar
lol i didn't now u could do that either...... that will help me cuz i found out u have to pay to b a modder.... a lousy $35 and i don't think it is worth it so... i am going to be patient with mapping... and i found that that is not an easy job......

Posted: 25 May 2006, 17:39
by ShadowRunner
To make a map you only need to make a room, add a light, some weps and a player start...

IT's making a map which:
1. Can't be abused by players e.g. doorblocked, spwnkilled etc...
2. Stands the test of time, is still interesting after some time.
3. Gives a really adventurous battle, fun party or whatever the purpose is.
4. Is innovative.
These things take time and testing to perfect I think...

GHOST command is really useful, it is helping me plan rooms and sniper angles now...

Posted: 26 May 2006, 01:50
by m45t3rs4d0w8
It is in the eye of the beholder... What if I see ugly girls? :D

Posted: 29 May 2006, 21:08
by ShadowRunner
Depends how ugly they are:

I propose we devise the following tactics.

1.You go in first. (I hate ugly girls)

2. You take two brown paper bags.

3. If she is

A. Beautiful...get a screenshot or demorec

B. UGLY, you take a brown paper bag put over your head.

C. REALLY ugly, you put one over your head too, in case hers falls off.

Posted: 30 May 2006, 20:08
by Kothar
um......... was that random or was a post deleated?

Posted: 30 May 2006, 23:42
by ShadowRunner
sorry...I wasnt being funny...