DXMP_Scoutzknivez

Multiplayer Maps
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Magus
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Post by Magus »

Yep, my take on the Counter-Strike camper's classic map.

The early version was plagued by the biggest BSP error ever seen, but I soon fixed that, and now it's open for anyone.

NOTE: For those of you who host using ModifyZoneInfo mutator in DXMTL, set 'bChangeNonStandardZones' to 'False' so that the modified gravity in this map can be preserved.
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IchoTolot
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Post by IchoTolot »

with Altfire we have no Knives :fiesmessa: but Happy Shooting :kenny:





:hehe:
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Post by Magus »

So it's all grav rifles? That's a bit disconcerting, cos last time I checked the grav rifle was taken out...
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Post by ShadowRunner »

LOL - a suicide knife map...
how am I supposed to "camp" with a knife that is gonna kill me too,
when the other guy explodes?

Suggestion: pistols or darts
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Post by IchoTolot »

Magus wrote:So it's all grav rifles? That's a bit disconcerting, cos last time I checked the grav rifle was taken out...

Energy Rifles :twisted:



PS: Grav is Plasma
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Post by ShadowRunner »

haha I was just going to ask about Plasma...

Stealth = beretta, gep = blade launcher...
What would I choose to get Enforcer?

I'm going to DL it now and have a look the wizardry...
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Post by Magus »

Oops, forgot the fact Icho uses NukeDeath. Why, though? I like being able to pick up people's dead bodies, sometimes they leave their med behind and I usually need it.

Oh, and ShadowRunner, I wouldn't expect too much - for this piece I wanted to stick to the original CS layout rather than go for something fancy. If you've seen the CS version, you'll appreciate the similarity.
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Post by ShadowRunner »

I havent got round to opening yet, got some serious probs with DX and the engine after re-installing, something doesnt look right when I'm playing...

But yes I think I played this CS map in China, is there a waterzone?
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Post by Magus »

No, there's no water.
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Post by ShadowRunner »

I didn't recognise the map, it's obviously not popular in China.

It is a really good choice of yours I think, it's great to fight on I think, rooms, windows, roofs, corners, stairs, walkways, bridges etc, all kinds of tactical situations, but the hard discipline of energy rifles only, how I cried for my beretta...

Shame some dork was altfiring like a machine gun on it though,(lionheart/viper?) [DXC]Ice, who is that guy, he cant be that good.
Hes either the new owner of DX, or an aimbotter who is clever enough to switch off sometimes...Errm and how do you altfire without typing?

But a dam good map Magus...gets my vote, good fight...
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Post by m45t3rs4d0w8 »

As much as i'd rather slit my throat with all those knives I have to say
it is an excellent map. This style of map is alike to my style of playing.
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Post by Magus »

ShadowRunner wrote:Errm and how do you altfire without typing?
Bind something to the 'AltFire' command. I have two INIs, one with standard DX controls, one with AltFire on RMB and Open doors and metabolic end product moved to the 'E' key (where Speed aug usually sits, cos AltFire is 0-aug
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Post by Magus »

ShadowRunner wrote:What would I choose to get Enforcer?
I think it's the Sawn-Off...
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Post by ShadowRunner »

doors and metabolic end product moved to the 'E' key
typing error by any chance?

How close to the CS map is it?
I was whining for an ammo crate or rifle on the roofs... or a medbot...
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Post by Magus »

ShadowRunner... you misunderstand me...
Magus wrote:Open doors and metabolic end product moved to the 'E' key
Another example of you twisting words to try and make an example.

And for your information, there are actually NO ammo sources in the CS version of the map - so you're lucky to get any ammocrates at all.
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