I hear you, but I was talking to Dan, who referred to "going to people's houses". I think you're overthinking. I was trying to make the point... whatever it takes.synthetic wrote:First of all, do not use my name with such a statement: I not once made any kind of mention that I have any interest in babysitting a cheating community.ShadowRunner wrote: SECONDLY - If Ken wants to go around to people's houses and manually check, that is fine by me.
Thirdly, within the existing gameplay both the classic DXMP and the generic shooter 0aug mode both have found their minimalistic balance. 13 years have enforced that balance. It does not make it an interesting game, but it makes it a playable game.
Ken what the hell is this statement. If any of that were true, DXMP would be popular. If there was any balance or playability, then why are there virtually no new players, despite Square Enix spending $600 million on the franchise.
Again, you are so in the habit of saying this, that you can't see the wood for the trees. If it worked, then how come no-one plays it and 1500 gamers would rather play AH and even pay for the pleasure of an ancient crappy game?Amusingly enough, classic auged gameplay suffers more from bad maps rather than bad code, and I mean the maps supplied with the patch.
Yes, this means that in 0augs we play with ~3 weapons, and in augs some 4-5 augs are useless, but it works.
Since I never did play UrT or any other online game EVER, you're making an idiot of yourself to say this to me. It just distracts from the points we are discussing and starts getting personal. I've supported DXMP as much as I could with undivided loyalty and I am not going to stand here pretending everything is perfect, when it's not. I used AH as an example. I did not tell anyone to play it for more than 30 minutes, nor did I suggest it as an alternative to DX.As for you having found a better game, congratulations.. I have my attention on variety of good games -- old and new -- as well, but I don't write about them in Deus Ex related threads. It is as bad as DOGNY/Brad hosting that "PLAY URBAN TERROR, ITS FREE" server.
You can sit there, repeating those mantras and eventually you will just become irrelevant totally, because what you are saying is not true anymore. It's NOT playable for everyone, it's NOT popular (5 players online perhaps) and this is your wake-up call to look at other games and see why they are not having the same problems that DXMP has.
If you look at Facetown, it's utilizing many of the systems that AH has, whereas "classic" DXMP does not.
The point is that 0-aug is NOT balanced. 90% of the time, a beginner has no spawnroom, has no lams and is facing players who reload bug, medbind and god knows what else. There is virtually no chance for them to have any fun, which is why there are only a handful of people playing this game.
Maybe I don't feel good to rub AH in your face, but if that is what it takes to prove that DXMP current form is actually not stress-free, playable, popular or balanced enough for beginners, then I don't feel any shame in last-ditch attempts to show people to think "outside the DXMP box" a bit more and learn from other successful oldies.
I'm not talking so much about gametype, more like cheating, trolling, aliasing and also a lack of Vox channels, co-op play, teamwork. The most active I ever saw DXMP was when AG and SG servers were both up and they were full for months.
SG and AG were MORE popular than classic and 0-aug. You can't twist facts and server stats around. Yet people would rather insult people who suggest lams, or suggest co-op/teamwork, or suggest anything other than standard arena DXMP.
Godzserver was MORE popular than GM. But people tried to change that and then people tried to change gametype and then Russian and Slovenian cops etc, then 32 slot servers, the community themselves messed the game up, by not leaving other people alone and doing something better themselves. This is the basic problem in this community.
And btw, Godz had lams and 24/7 admin. Classic needs better maps and less cheating. 0-aug needs challenges for experienced players and reduced lams and support for beginners. Also the whole aliasing thing has to stop.