Ermac wrote:Can you post at least a pic or better a video where it's obvious that he played a game or kill someone with such fps?
Be honest for one moment, are you trolling me right now or not? Because holy metabolic end product
anax wrote:phantom came to my server last night and had 240 fps while I was AFK, he leaves and comes back with 62
Ermac wrote:if u decide to play dx with a quick reinstall, the native d3d render leads to such fps because there isn't the FrameRateLimit line in the [D3DDrv.D3DRenderDevice] section. U have to relaunch the game in safe mode and then to hit "change your 3D video device".
I thought you had to press [TRAINING]
Ermac wrote:Instead of Full, i suggest to avoid the d3d9 render from the website
http://www.cwdohnal.com/utglr/ because when i put FrameRateLimit=150 (which was the "standard" since 2006-2007) i have often over 200 fps at some places.
That's why I use OpenGL because it is stable. I dont know why you keep proving that ur buddies use hacky/buggy renderers alongside bug abuses and external progs! You might want to stop!
Ermac wrote:u decided to host anna103 (bravo!), u can check now that even with 90 fps, your dt is often over 100% but never with 60.
You're trolling me, it's not ANNA103, it's Kai's new gametype that I'm helping him develop. You don't see that the score board looks different?
His Battleground gametype was protected using Alpha tools, the new project is rebuilding it from scratch but adding a few specific chunks from the released ANNA source, because Nobody and Alex aren't working on it anymore.
Ill say more about what we're doing in Kai's own release topic for it, basically it can be configured to run exactly like regular ATDM, but is closer to original DXMTL/CBP (which ANNA and miniMTL came from) but has modern fixes + usage/experience oriented features for players and admins.
Ermac wrote:The DT is the most important variable you have to take care of.
The calculation of the FPS variable is tricked sometimes.
Jesus f*ck, and I moaned at someone else for telling ME I was being patronizing to them, I've got nothing on you.
Ermac wrote:U can post here a demorec and let the last honest players if they are still there to check it.
I'll post one later when some people are on, dunno what you're expecting, at 90 fps scope will be ~+0.65% faster on a slow weapon.
You busted the hacking ring of deus ex... OH Wait.
- few images and short clips of testing appearing here soon
edit: my entire ini file, lets see if u can be this honest and non-croatian
Code: Select all
[URL]
Protocol=deusex
ProtocolDescription=Deus Ex Protocol
Name=Player
Map=Index.dx
LocalMap=DX.dx
Host=
Portal=
MapExt=dx
SaveExt=dxs
Port=7790
Class=DXMTL152b1.MTLJCDenton
[FirstRun]
FirstRun=1100
[Engine.Engine]
GameRenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=Galaxy.GalaxyAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=int
GameEngine=DeusEx.DeusExGameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
RenderDevice=GlideDrv.GlideRenderDevice
DefaultGame=DXMTL152b1.MTLGameInfo
DefaultServerGame=DXMTL152b1.MTLDeathMatch
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Extension.InputExt
Canvas=Engine.Canvas
Root=DeusEx.DeusExRootWindow
CdPath=../
[Core.System]
PurgeCacheDays=0
SavePath=..\Save
CachePath=..\Cache
CacheExt=.uxx
Paths=..\System\*.u
Paths=..\Maps\*.dx
Paths=..\Textures\*.utx
Paths=..\Sounds\*.uax
Paths=..\Music\*.umx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
[DeusEx.DeusExGameEngine]
CacheSizeMegs=128
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=Messager.Messager
ServerActors=MMAdvBan110.AdvBanMutator
ServerActors=DXMapVote110.MVMutator
ServerActors=ANNA101.ANNAManager
ServerActors=Nephthys.NptServerQuery
ServerActors=Nephthys.NptServerUplink MasterServerAddress=master.deusexnetwork.com MasterServerPort=27900
ServerPackages=DXMTL152b1
ServerPackages=ANNA101
ServerPackages=DXMapVote110
ServerPackages=MMAdvBan110
[WinDrv.WindowsClient]
WindowedViewportX=800
WindowedViewportY=600
WindowedColorBits=32
FullscreenViewportX=800
FullscreenViewportY=600
FullscreenColorBits=32
Brightness=0.500000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=False
CurvedSurfaces=True
ScreenFlashes=False
NoLighting=False
SlowVideoBuffering=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
SkinDetail=High
TextureDetail=High
Decals=True
MinDesiredFrameRate=0.000000
UseDirectInput=False
NoDynamicLights=False
[Engine.Player]
ConfiguredInternetSpeed=12000
ConfiguredLanSpeed=20000
[Galaxy.GalaxyAudioSubsystem]
UseDirectSound=True
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=True
UseSpatial=True
UseReverb=True
Use3dHardware=False
LowSoundQuality=False
ReverseStereo=False
Latency=60
OutputRate=44100Hz
EffectsChannels=16
DopplerSpeed=6500.000000
MusicVolume=102
SoundVolume=204
SpeechVolume=204
AmbientFactor=0.700000
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.000000
InitialConnectTimeout=500.000000
AckTimeout=1.0
KeepAliveTime=1.000000
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.000000
SpawnPrioritySeconds=1.000000
ServerTravelPause=4.000000
NetServerMaxTickRate=40
LanServerMaxTickRate=60
StaticUpdateRate=24
DynamicUpdateRate=80
[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
[IpServer.UdpServerQuery]
GameName=deusex
[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconPort=7776
BeaconProduct=DeusEx
[SoftDrv.SoftwareRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
HighResTextureSmooth=False
LowResTextureSmooth=False
FastTranslucency=True
[GlideDrv.GlideRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailBias=0.0
RefreshRate=60
DetailTextures=True
FastUglyRefresh=False
ScreenSmoothing=False
Resolution=Default
[MetalDrv.MetalRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
UseTNT=0
MinDepthBits=16
MaxLogUOverV=8
MaxLogVOverU=8
UseMultiTexture=True
UsePalette=True
UseAlphaPalette=True
ShareLists=True
AlwaysMipmap=1
DoPrecache=1
UseTrilinear=False
MaxAnisotropy=4
SupportsLazyTextures=0
DescFlags=0
Description=
ZRangeHack=True
NoAATiles=True
NumAASamples=0
UseAA=False
MaskedTextureHack=True
SmoothMaskedTextures=False
SceneNodeHack=False
FrameRateLimit=0
SwapInterval=0
UseFragmentProgram=False
UseMultiDrawArrays=False
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=True
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
BufferTileQuads=False
SinglePassDetail=True
SinglePassFog=True
ColorizeDetailTextures=False
DetailClipping=True
DetailMax=0
RefreshRate=60
MaxTMUnits=0
NoFiltering=False
Use16BitTextures=False
UseS3TC=False
UsePrecache=True
UseBGRATextures=True
UseZTrick=False
MaxLogTextureSize=8
MinLogTextureSize=0
OneXBlending=True
GammaCorrectScreenshots=False
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=0.400000
[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=True
HighDetailActors=True
UseMipmapping=True
UseTrilinear=False
UseMultitexture=True
UsePageFlipping=True
UsePalettes=True
UseFullscreen=False
UseGammaCorrection=False
DetailTextures=True
Use3dfx=False
UseTripleBuffering=False
UsePrecache=True
Use32BitTextures=True
DescFlags=1
dwDeviceId=358
dwVendorId=32902
UseVertexFog=True
UseAGPTextures=True
UseVideoMemoryVB=False
UseVSync=True
Description=
[SglDrv.SglRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=False
Coronas=True
HighDetailActors=False
ColorDepth=16
DetailTextures=False
FastUglyRefresh=False
TextureDetailBias=Near
VertexLighting=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=64
GridEnabled=True
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutoSaveTimeMinutes=5
AutoSaveIndex=6
C_WorldBox=(R=0,G=0,B=107,A=0)
C_GroundPlane=(R=0,G=0,B=63,A=0)
C_GroundHighlight=(R=0,G=0,B=127,A=0)
C_BrushWire=(R=255,G=63,B=63,A=0)
C_Pivot=(R=0,G=255,B=0,A=0)
C_Select=(R=0,G=0,B=127,A=0)
C_AddWire=(R=127,G=127,B=255,A=0)
C_SubtractWire=(R=255,G=192,B=63,A=0)
C_GreyWire=(R=163,G=163,B=163,A=0)
C_Invalid=(R=163,G=163,B=163,A=0)
C_ActorWire=(R=127,G=63,B=0,A=0)
C_ActorHiWire=(R=255,G=127,B=0,A=0)
C_White=(R=255,G=255,B=255,A=0)
C_SemiSolidWire=(R=127,G=255,B=0,A=0)
C_NonSolidWire=(R=63,G=192,B=32,A=0)
C_WireGridAxis=(R=119,G=119,B=119,A=0)
C_ActorArrow=(R=163,G=0,B=0,A=0)
C_ScaleBox=(R=151,G=67,B=11,A=0)
C_ScaleBoxHi=(R=223,G=149,B=157,A=0)
C_Mover=(R=255,G=0,B=255,A=0)
C_OrthoBackground=(R=163,G=163,B=163,A=0)
C_Current=(R=0,G=0,B=0,A=0)
C_BrushVertex=(R=0,G=0,B=0,A=0)
C_BrushSnap=(R=0,G=0,B=0,A=0)
C_Black=(R=0,G=0,B=0,A=0)
C_Mask=(R=0,G=0,B=0,A=0)
C_WireBackground=(R=0,G=0,B=0,A=0)
C_ZoneWire=(R=0,G=0,B=0,A=0)
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=Fire
EditPackages=IpDrv
EditPackages=UWindow
EditPackages=UBrowser
EditPackages=Extension
EditPackages=DeusExUI
EditPackages=ConSys
EditPackages=DeusExSounds
EditPackages=DeusExItems
EditPackages=DeusExDeco
EditPackages=DeusExCharacters
EditPackages=MPCharacters
EditPackages=DeusExText
EditPackages=IpServer
EditPackages=DeusEx
[DeusEx.DeusExGameInfo]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathmessages=True
[Engine.GameInfo]
bLowGore=False
bMuteSpectators=True
bNoCheating=True
bAllowFOV=False
AutoAim=0.000000
GameSpeed=1.000000
MaxSpectators=2
AdminPassword=*********
GamePassword=
MaxPlayers=12
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
IPPolicies[8]=
IPPolicies[9]=
IPPolicies[10]=
IPPolicies[11]=
IPPolicies[12]=
IPPolicies[13]=
IPPolicies[14]=
IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
IPPolicies[30]=
IPPolicies[31]=
IPPolicies[32]=
IPPolicies[33]=
IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
IPPolicies[37]=
IPPolicies[38]=
IPPolicies[39]=
IPPolicies[40]=
IPPolicies[41]=
IPPolicies[42]=
IPPolicies[43]=
IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
IPPolicies[47]=
IPPolicies[48]=
IPPolicies[49]=
ServerLogName=server.log
bLocalLog=True
bWorldLog=True
bBatchLocal=False
DemoBuild=0
DemoHasTuts=0
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=True
[Engine.DemoRecDriver]
DemoSpectatorClass=UnrealShare.UnrealSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=40
LanServerMaxTickRate=60
[DeusEx.MenuScreenJoinGame]
MasterServerAddress=master.deusexnetwork.com
[Engine.GameReplicationInfo]
ServerName=
ShortName=
AdminName=
AdminEmail=
Region=0
MOTDLine1=
MOTDLine2=
MOTDLine3=
MOTDLine4=
[IpServer.UdpBeacon]
BeaconProduct=DeusEx
[WindowPositions]
GameLog=(X=651,Y=11,XL=715,YL=717)
ConfigPageRenderer=(X=5,Y=96,XL=516,YL=280)
ConfigPageDriver=(X=5,Y=96,XL=516,YL=280)
ConfigPageDetail=(X=5,Y=96,XL=516,YL=280)
ConfigPageFirstTime=(X=5,Y=96,XL=516,YL=280)
WizardDialog=(X=418,Y=143,XL=530,YL=441)
Preferences=(X=854,Y=106,XL=435,YL=541)
ConfigPageSafeMode=(X=5,Y=96,XL=516,YL=280)
Preferences.Split=146
ClassProperties=(X=754,Y=161,XL=420,YL=512)
ClassProperties.Split=146
[DeusEx.dxmaplist]
Maps[0]=DXMP_Area51bunker
Maps[1]=DXMP_Smuggler
Maps[2]=DXMP_Silo
Maps[3]=DXMP_Cmd
Maps[4]=DXMP_Cathedral
Maps[5]=
Maps[6]=
Maps[7]=
Maps[8]=
Maps[9]=
Maps[10]=
Maps[11]=
Maps[12]=
Maps[13]=
Maps[14]=
Maps[15]=
Maps[16]=
Maps[17]=
Maps[18]=
Maps[19]=
Maps[20]=
Maps[21]=
Maps[22]=
Maps[23]=
Maps[24]=
Maps[25]=
Maps[26]=
Maps[27]=
Maps[28]=
Maps[29]=
Maps[30]=
Maps[31]=
MapSizes[0]=(Medium)
MapSizes[1]=(Small)
MapSizes[2]=(medium)
MapSizes[3]=(Large)
MapSizes[4]=(X-Large)
MapSizes[5]=
MapSizes[6]=
MapSizes[7]=
MapSizes[8]=
MapSizes[9]=
MapSizes[10]=
MapSizes[11]=
MapSizes[12]=
MapSizes[13]=
MapSizes[14]=
MapSizes[15]=
MapSizes[16]=
MapSizes[17]=
MapSizes[18]=
MapSizes[19]=
MapSizes[20]=
MapSizes[21]=
MapSizes[22]=
MapSizes[23]=
MapSizes[24]=
MapSizes[25]=
MapSizes[26]=
MapSizes[27]=
MapSizes[28]=
MapSizes[29]=
MapSizes[30]=
MapSizes[31]=
MapNum=3
CycleType=2
[Engine.MapList]
Maps[0]=DXMP_Area51bunker
Maps[1]=DXMP_Smuggler
Maps[2]=DXMP_Silo
Maps[3]=DXMP_Cmd
Maps[4]=DXMP_Cathedral
Maps[5]=
Maps[6]=
Maps[7]=
Maps[8]=
Maps[9]=
Maps[10]=
Maps[11]=
Maps[12]=
Maps[13]=
Maps[14]=
Maps[15]=
Maps[16]=
Maps[17]=
Maps[18]=
Maps[19]=
Maps[20]=
Maps[21]=
Maps[22]=
Maps[23]=
Maps[24]=
Maps[25]=
Maps[26]=
Maps[27]=
Maps[28]=
Maps[29]=
Maps[30]=
Maps[31]=
MapNum=0
[DeusEx.DeusExMPGame]
SkillsTotal=2000
SkillsAvail=2000
SkillsPerKill=2000
InitialAugs=2
AugsPerKill=2
ScoreToWin=15
VictoryCondition=Frags
MPSkillStartLevel=1
CurrentMap=DXMP_CMD
fFriendlyFireMult=0.500000
bTrackWeapons=False
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=True
[IpServer.UdpServerUplink]
DoUplink=False
UpdateMinutes=1
MasterServerAddress=a
MasterServerPort=27900
Region=1
[DXMTL152b1.MTLBasicTeam]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=True
[DXMTL152b1.MTLAdvTeam]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=True
[DeusEx.advteamdmgame]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=True
[DeusEx.basicteamdmgame]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=True
[Engine.GameEngine]
GameRenderDevice=None
AudioDevice=None
Console=Class'Engine.Console'
NetworkDevice=Class'IpDrv.TcpNetDriver'
Language=None
CacheSizeMegs=64
UseSound=True
[DeusEx.DeusExWeapon]
SwingOffset=(X=0.000000,Y=0.000000,Z=0.000000)
[DXMTL152b1.MTLTeam]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=True
[DXMTL152b1.MTLDeathMatch]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=True
[Engine.Pawn]
bNeverSwitchOnPickup=True
[DXMTL152b1.MTLGameInfo]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=True
[ANNA101.ANNADeathMatch]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=True
[D3D10Drv.D3D10RenderDevice]
Coronas=True
HighDetailActors=True
VolumetricLighting=False
ShinySurfaces=True
DetailTextures=True
Precache=True
Antialiasing=0
Anisotropy=8
VSync=True
ParallaxOcclusionMapping=False
LODBias=0
BumpMapping=False
ClassicLighting=True
AlphaToCoverage=False
AutoFOV=False
FPSLimit=60
simulateMultipassTexturing=False
unlimitedViewDistance=False
DescFlags=0
Description=
[MMAdvBan110.AdvBanMutator]
bKickPlayer=True
BanCommand=
[DeusExe]
GUIScalingFix=0
SubtitleFix=False
UseAutoFOV=False
RawInput=True
FPSLimit=92
UseSingleCPU=True