SG-1's first mission...
- ShadowRunner
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SG-1's first mission...
This is the Vandenberg SP map, with MP Tower and a51 Helipad.
Added the Abydos DXSG map to the same grid yes, copied in go lol!
(The planet first visited by SG-1 team in the movie)
Added the Area51-Final map, converted as SGC underneath Vandenberg. Your first mission will be to Abydos,
...first team there wins a snickers. do they have snickers in germany?
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- ShadowRunner
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This is a plan we have discussed. To position the two stargates on the grid, so that a tunnel can be hidden between them. The tunnel would suck the player like DXMP_[A]Patres.
In Vandenberg The Day After, this wont be possible. The map was designed before this idea of a wormhole tunnel happened. Well actually it is still possible, but not in a straight line, I noticed [A]Patres, the player only moves in a straight line in that tunnel.
In Vandenberg The Day After, this wont be possible. The map was designed before this idea of a wormhole tunnel happened. Well actually it is still possible, but not in a straight line, I noticed [A]Patres, the player only moves in a straight line in that tunnel.
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OK this map has been changed, it is now Vandenberg-Abydos. A slightly unfinished beta is up on server.
1. The tele is not working. This build can only go to Earth, not Abydos, unless you ghost lol
2. Some railings not finished
3. A powerplant needs finishing and the neutron cabinet doesnt open yet.
4. In this build, 3 of 4 lockdown doors are invisible, need rebuilding
5. Probably can add some brushwork in tunnels
6. Entrance/Lake area not finished
6. Plz report errors etc...
The ring transporters are not missing, they are on Planet Abydos
Hints for Players. Neutron Code = Not telling you, it's too obvious...
The Stargate is underneath Vandenberg AFB. Comm building is the nearest spawn to the Stargate. Most tunnel entrances are one way at the moment (we will see how that works). The Stargate control room and access to the Stargate can be blocked by engaging lockdown. However a team outside could nuke you or SCLAW you. You can lock down and send a team to Abydos, but will you still have control when your team return.
1. The tele is not working. This build can only go to Earth, not Abydos, unless you ghost lol
2. Some railings not finished
3. A powerplant needs finishing and the neutron cabinet doesnt open yet.
4. In this build, 3 of 4 lockdown doors are invisible, need rebuilding
5. Probably can add some brushwork in tunnels
6. Entrance/Lake area not finished
6. Plz report errors etc...
The ring transporters are not missing, they are on Planet Abydos
Hints for Players. Neutron Code = Not telling you, it's too obvious...
The Stargate is underneath Vandenberg AFB. Comm building is the nearest spawn to the Stargate. Most tunnel entrances are one way at the moment (we will see how that works). The Stargate control room and access to the Stargate can be blocked by engaging lockdown. However a team outside could nuke you or SCLAW you. You can lock down and send a team to Abydos, but will you still have control when your team return.
sounds awesome... Im gonna go play on SG server now... lol and i hope no one is on server cuz i wana explore...
~][FGS][Nobody~ wrote:Y U GUIZ ALWAYYS KILL TEH HOOKERS IN MY BASE???!!
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