Hi guys!
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- NoNameRANK
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So, do I still send it to Nobody? Or can you do it now Shadow?
Also, I've come across a very interesting bug in the SDK. I recently had an idea that came while I was playing UT. Why don't I see if I can use UT texes and music in my maps? Installed UT. Opened SDK, loaded tex files fine. Loaded music fine. I thought: "Ok, let's see if this works." Made a room, stuck in a light and playerstart, texed it with a UT tex, put in some music. Play level. Ah. It just reverts to DX's main menu intro. I've checked the editor file, but there doesn't seem to be anything untoward going on. Only thing relating to the UT files is the SDK loading them into itself. Any thoughts?
Also, take the music and tex out, you can play the level. Oh, and I know it works 'cause Suprfist is used as the music to Skyline.
Also, I've come across a very interesting bug in the SDK. I recently had an idea that came while I was playing UT. Why don't I see if I can use UT texes and music in my maps? Installed UT. Opened SDK, loaded tex files fine. Loaded music fine. I thought: "Ok, let's see if this works." Made a room, stuck in a light and playerstart, texed it with a UT tex, put in some music. Play level. Ah. It just reverts to DX's main menu intro. I've checked the editor file, but there doesn't seem to be anything untoward going on. Only thing relating to the UT files is the SDK loading them into itself. Any thoughts?
Also, take the music and tex out, you can play the level. Oh, and I know it works 'cause Suprfist is used as the music to Skyline.
* Since when were you the one in control?
- ShadowRunner
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- NoNameRANK
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No Shadow, I wasn't stealing anything.ShadowRunner wrote:1. Hope u are not stealing music from skyline and suprfist is a UT file.
2. I assume you saved after loading stuff into the editor.
Send the latest version to me, I will upload to Wunderland.


* Since when were you the one in control?
- ShadowRunner
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- NoNameRANK
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I just said I wasn't. ? Ok, I'm obviously not making myself clear enough, so here goes once more with feeling:
1. I want to use UT map elements (Textures, music, etc) in some maps.
2. I have installed UT to gain access to said files.
3. All the UT related stuff works fine in UT's editor (herein UTEd).
4. It also loads fine in Deus Ex Ed (herein SDK).
5. However, upon trying to load the level in SDK, it merely reverts to DX's main menu (i.e. eidos, Ion and game logos), rather than the small room with UDamage texture and UT title music created.
6. I know the music at least must work, as Skyline's BGM is Suprfist, and Suprfist is a UT music track. And of course, AltFire has all the UT weps.
This is somewhat confounding to say the least. Can anyone help in resolving this so SDK will run properly?
1. I want to use UT map elements (Textures, music, etc) in some maps.
2. I have installed UT to gain access to said files.
3. All the UT related stuff works fine in UT's editor (herein UTEd).
4. It also loads fine in Deus Ex Ed (herein SDK).
5. However, upon trying to load the level in SDK, it merely reverts to DX's main menu (i.e. eidos, Ion and game logos), rather than the small room with UDamage texture and UT title music created.
6. I know the music at least must work, as Skyline's BGM is Suprfist, and Suprfist is a UT music track. And of course, AltFire has all the UT weps.
This is somewhat confounding to say the least. Can anyone help in resolving this so SDK will run properly?
* Since when were you the one in control?
- ShadowRunner
- It's over 5000!
- Posts: 6882
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- NoNameRANK
- Posts: 1999
- Joined: 18 Jul 2008, 13:27
- Location: The First Dominion of the Unbeheld
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- NoNameRANK
- Posts: 1999
- Joined: 18 Jul 2008, 13:27
- Location: The First Dominion of the Unbeheld
- ShadowRunner
- It's over 5000!
- Posts: 6882
- Joined: 28 Feb 2006, 21:07
- Contact:
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- NoNameRANK
- Posts: 1999
- Joined: 18 Jul 2008, 13:27
- Location: The First Dominion of the Unbeheld
- ShadowRunner
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